/*- * Copyright (c) 2005-2006, Kohsuke Ohtani * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. Neither the name of the author nor the names of any co-contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. */ /* * diag.c - GBA screen management */ #include #ifdef DEBUG /* * Warning: Enabling CONFIG_DIAG_VBA will cause hang on actual GBA h/w. */ #ifdef CONFIG_DIAG_SCREEN #include "font.h" #define VSCR_COLS 32 #define SCR_COLS 30 #define SCR_ROWS 20 /* Registers for keypad control */ #define REG_DISPCNT (*(volatile u_short *)0x4000000) #define REG_BG0CNT (*(volatile u_short *)0x4000008) #define BG_PALETTE (u_short *)0x5000000 #define VRAM_TILE (u_short *)0x6000000 #define VRAM_MAP (u_short *)0x6008000 #define RGB(r, g, b) (((b) << 10) + ((g) << 5) + (r)) static u_short *vram = VRAM_MAP; static int pos_x; static int pos_y; static void scroll_up(void) { int i; for (i = 0; i < VSCR_COLS * (SCR_ROWS - 1); i++) vram[i] = vram[i + VSCR_COLS]; for (i = 0; i < VSCR_COLS; i++) vram[VSCR_COLS * (SCR_ROWS - 1) + i] = ' '; } static void new_line(void) { pos_x = 0; pos_y++; if (pos_y >= SCR_ROWS) { pos_y = SCR_ROWS - 1; scroll_up(); } } static void put_char(char ch) { switch (ch) { case '\n': new_line(); return; case '\r': pos_x = 0; return; case '\b': if (pos_x == 0) return; pos_x--; return; } vram[pos_y * VSCR_COLS + pos_x] = ch; pos_x++; if (pos_x >= SCR_COLS) { pos_x = 0; pos_y++; if (pos_y >= SCR_ROWS) { pos_y = SCR_ROWS - 1; scroll_up(); } } } /* * Write */ void diag_print(char *buf) { while (*buf) put_char(*buf++); } /* * Init font */ static void init_font(void) { int i, row, col, bit, val = 0; u_short *tile = VRAM_TILE; for (i = 0; i < 256; i++) { for (row = 0; row < 8; row++) { for (col = 7; col >= 0; col--) { bit = (font_bitmap[i][row] & (1 << col)) ? 2 : 1; if (col % 2) val = bit; else tile[(i * 32) + (row * 4) + ((7 - col) / 2)] = val + (bit << 8); } } } } /* * Init screen */ static void init_screen(void) { u_short *pal = BG_PALETTE; /* Initialize palette */ pal[0] = 0; /* Transparent */ pal[1] = RGB(0,0,0); /* Black */ pal[2] = RGB(31,31,31); /* White */ /* Setup video */ REG_DISPCNT = 0x0100; /* Mode0, BG0 */ REG_BG0CNT = 0x1080; /* Size0, 256color */ } #endif /* CONFIG_DIAG_SCREEN */ #endif /* DEBUG */ /* * Init */ void diag_init(void) { #ifdef DEBUG #ifdef CONFIG_DIAG_SCREEN init_font(); init_screen(); #endif #endif }