$OpenBSD$ --- CMakeLists.txt.orig Sat Jul 9 05:57:19 2011 +++ CMakeLists.txt Mon Aug 1 09:15:04 2011 @@ -68,7 +68,7 @@ IF(CMAKE_COMPILER_IS_GNUCXX OR MINGW) SET(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -g3") # Release compiler flags - SET(CMAKE_CXX_FLAGS_RELEASE "-O3 ${CMAKE_CXX_FLAGS_RELEASE} -O3 ") + SET(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE}") SET(CMAKE_EXE_LINKER_FLAGS_RELEASE "${CMAKE_EXE_LINKER_FLAGS_RELEASE} -s") ## Strip binary # Release with debug info compiler flags @@ -195,15 +195,15 @@ IF(EXISTS "${PROJECT_SOURCE_DIR}/source/") ADD_SUBDIRECTORY( ${PROJECT_SOURCE_DIR}/source/shared_lib ) ADD_SUBDIRECTORY( ${PROJECT_SOURCE_DIR}/source/glest_game ) - #if(wxWidgets_FOUND) - ADD_SUBDIRECTORY( ${PROJECT_SOURCE_DIR}/source/glest_map_editor ) - ADD_SUBDIRECTORY( ${PROJECT_SOURCE_DIR}/source/g3d_viewer ) - ADD_SUBDIRECTORY( ${PROJECT_SOURCE_DIR}/source/configurator ) - #else() - # MESSAGE(STATUS "WARNING... the following game tools will NOT be built since we cannot find wxWidgets on this machine") - # MESSAGE(STATUS "map editor, g3d viewer, configurator") - #endif() - ADD_SUBDIRECTORY( ${PROJECT_SOURCE_DIR}/source/tools/glexemel ) +# #if(wxWidgets_FOUND) +# ADD_SUBDIRECTORY( ${PROJECT_SOURCE_DIR}/source/glest_map_editor ) +# ADD_SUBDIRECTORY( ${PROJECT_SOURCE_DIR}/source/g3d_viewer ) +# ADD_SUBDIRECTORY( ${PROJECT_SOURCE_DIR}/source/configurator ) +# #else() +# # MESSAGE(STATUS "WARNING... the following game tools will NOT be built since we cannot find wxWidgets on this machine") +# # MESSAGE(STATUS "map editor, g3d viewer, configurator") +# #endif() +# ADD_SUBDIRECTORY( ${PROJECT_SOURCE_DIR}/source/tools/glexemel ) IF(APPLE) include(${PROJECT_SOURCE_DIR}/mk/macosx/CMakeLists.txt)