# $OpenBSD$ # TODO: fix build of editor, etc COMMENT = open source 3D-real-time strategy game DISTNAME = megaglest-source-3.5.0 PKGNAME = ${DISTNAME:S/source-//} # GPLv3 PERMIT_PACKAGE_CDROM = Yes PERMIT_PACKAGE_FTP = Yes PERMIT_DISTFILES_CDROM =Yes PERMIT_DISTFILES_FTP = Yes WANTLIB += GL GLU ICE SDL SM X11 Xext c crypto idn jpeg lua m WANTLIB += ogg openal png pthread ssl stdc++ vorbis vorbisfile WANTLIB += xerces-c z EXTRACT_SUFX = .tar.bz2 MODULES = devel/cmake LIB_DEPENDS = audio/libvorbis \ audio/openal \ devel/libidn \ devel/sdl \ graphics/jpeg \ graphics/png \ lang/lua \ textproc/xerces-c RUN_DEPENDS = games/megaglest/data SEPARATE_BUILD = simple CONFIGURE_ARGS += -DCMAKE_BUILD_TYPE=RELEASE \ -DWANT_SVN_STAMP=OFF NO_REGRESS = Yes do-install: ${INSTALL_DATA_DIR} ${PREFIX}/share/megaglest/ ${INSTALL_DATA} ${WRKSRC}/glest.ini ${PREFIX}/share/megaglest/ ${INSTALL_PROGRAM} ${WRKSRC}/mk/linux/megaglest.bin ${PREFIX}/share/megaglest/ cp ${FILESDIR}/megaglest ${WRKDIR}/megaglest perl -pi -e 's,%%DATADIR%%,${LOCALBASE}/share/megaglest/,g' ${WRKDIR}/megaglest ${INSTALL_SCRIPT} ${WRKDIR}/megaglest ${PREFIX}/bin/ .include