# $OpenBSD$ COMMENT = turn based strategy game DISTNAME = asc-2.6.0.0 CATEGORIES = games x11 HOMEPAGE = http://www.asc-hq.org/ # GPLv2 PERMIT_PACKAGE_CDROM= Yes WANTLIB += FLAC ICE SDL SDL_image SDL_mixer SDL_sound SM X11 Xcomposite WANTLIB += Xcursor Xdamage Xext Xfixes Xi Xinerama Xrandr Xrender WANTLIB += Xxf86vm atk-1.0 boost_regex-mt bz2 c cairo expat ffi WANTLIB += fontconfig freetype gdk-x11-2.0 gdk_pixbuf-2.0 gio-2.0 WANTLIB += glib-2.0 gmodule-2.0 gobject-2.0 graphite2 gthread-2.0 WANTLIB += gtk-x11-2.0 harfbuzz iconv intl iodbc jpeg lua5.1 m WANTLIB += mikmod mspack ogg pango-1.0 pangocairo-1.0 pangoft2-1.0 WANTLIB += pcre physfs pixman-1 png pthread pthread-stubs sigc smpeg WANTLIB += sndio speex stdc++ tiff usbhid vorbis vorbisfile webp WANTLIB += wx_base wx_base_net wx_base_odbc wx_base_xml wx_gtk2_adv WANTLIB += wx_gtk2_aui wx_gtk2_core wx_gtk2_dbgrid wx_gtk2_html WANTLIB += wx_gtk2_qa wx_gtk2_richtext wx_gtk2_xrc xcb xcb-render WANTLIB += xcb-shm z MASTER_SITES = ${MASTER_SITE_SOURCEFORGE:=asc-hq/} EXTRACT_SUFX = .tar.bz2 BUILD_DEPENDS = archivers/zip MODULES = devel/gettext lang/lua LIB_DEPENDS = archivers/bzip2 \ devel/boost \ devel/libsigc++ \ devel/physfs \ devel/sdl-image \ devel/sdl-mixer \ devel/sdl-sound \ multimedia/xvidcore \ x11/wxWidgets USE_GMAKE = Yes CONFIGURE_STYLE = gnu CONFIGURE_ENV += LDFLAGS="-L${LOCALBASE}/lib" #-lm -lz -lstdc++ -pthread # CPPFLAGS="-I${LOCALBASE}/include -I${LOCALBASE}/include/libpng" pre-configure: @perl -pi -e 's,lua5.1,${MODLUA_DEP},g' ${WRKSRC}/configure .include