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Annotation of sys/lib/libz/inftrees.c, Revision 1.1

1.1     ! nbrk        1: /*     $OpenBSD: inftrees.c,v 1.14 2005/07/20 15:56:46 millert Exp $   */
        !             2: /* inftrees.c -- generate Huffman trees for efficient decoding
        !             3:  * Copyright (C) 1995-2005 Mark Adler
        !             4:  * For conditions of distribution and use, see copyright notice in zlib.h
        !             5:  */
        !             6:
        !             7: #include "zutil.h"
        !             8: #include "inftrees.h"
        !             9:
        !            10: #define MAXBITS 15
        !            11:
        !            12: const char inflate_copyright[] =
        !            13:    " inflate 1.2.3 Copyright 1995-2005 Mark Adler ";
        !            14: /*
        !            15:   If you use the zlib library in a product, an acknowledgment is welcome
        !            16:   in the documentation of your product. If for some reason you cannot
        !            17:   include such an acknowledgment, I would appreciate that you keep this
        !            18:   copyright string in the executable of your product.
        !            19:  */
        !            20:
        !            21: /*
        !            22:    Build a set of tables to decode the provided canonical Huffman code.
        !            23:    The code lengths are lens[0..codes-1].  The result starts at *table,
        !            24:    whose indices are 0..2^bits-1.  work is a writable array of at least
        !            25:    lens shorts, which is used as a work area.  type is the type of code
        !            26:    to be generated, CODES, LENS, or DISTS.  On return, zero is success,
        !            27:    -1 is an invalid code, and +1 means that ENOUGH isn't enough.  table
        !            28:    on return points to the next available entry's address.  bits is the
        !            29:    requested root table index bits, and on return it is the actual root
        !            30:    table index bits.  It will differ if the request is greater than the
        !            31:    longest code or if it is less than the shortest code.
        !            32:  */
        !            33: int inflate_table(type, lens, codes, table, bits, work)
        !            34: codetype type;
        !            35: unsigned short FAR *lens;
        !            36: unsigned codes;
        !            37: code FAR * FAR *table;
        !            38: unsigned FAR *bits;
        !            39: unsigned short FAR *work;
        !            40: {
        !            41:     unsigned len;               /* a code's length in bits */
        !            42:     unsigned sym;               /* index of code symbols */
        !            43:     unsigned min, max;          /* minimum and maximum code lengths */
        !            44:     unsigned root;              /* number of index bits for root table */
        !            45:     unsigned curr;              /* number of index bits for current table */
        !            46:     unsigned drop;              /* code bits to drop for sub-table */
        !            47:     int left;                   /* number of prefix codes available */
        !            48:     unsigned used;              /* code entries in table used */
        !            49:     unsigned huff;              /* Huffman code */
        !            50:     unsigned incr;              /* for incrementing code, index */
        !            51:     unsigned fill;              /* index for replicating entries */
        !            52:     unsigned low;               /* low bits for current root entry */
        !            53:     unsigned mask;              /* mask for low root bits */
        !            54:     code this;                  /* table entry for duplication */
        !            55:     code FAR *next;             /* next available space in table */
        !            56:     const unsigned short FAR *base;     /* base value table to use */
        !            57:     const unsigned short FAR *extra;    /* extra bits table to use */
        !            58:     int end;                    /* use base and extra for symbol > end */
        !            59:     unsigned short count[MAXBITS+1];    /* number of codes of each length */
        !            60:     unsigned short offs[MAXBITS+1];     /* offsets in table for each length */
        !            61:     static const unsigned short lbase[31] = { /* Length codes 257..285 base */
        !            62:         3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31,
        !            63:         35, 43, 51, 59, 67, 83, 99, 115, 131, 163, 195, 227, 258, 0, 0};
        !            64:     static const unsigned short lext[31] = { /* Length codes 257..285 extra */
        !            65:         16, 16, 16, 16, 16, 16, 16, 16, 17, 17, 17, 17, 18, 18, 18, 18,
        !            66:         19, 19, 19, 19, 20, 20, 20, 20, 21, 21, 21, 21, 16, 201, 196};
        !            67:     static const unsigned short dbase[32] = { /* Distance codes 0..29 base */
        !            68:         1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49, 65, 97, 129, 193,
        !            69:         257, 385, 513, 769, 1025, 1537, 2049, 3073, 4097, 6145,
        !            70:         8193, 12289, 16385, 24577, 0, 0};
        !            71:     static const unsigned short dext[32] = { /* Distance codes 0..29 extra */
        !            72:         16, 16, 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22,
        !            73:         23, 23, 24, 24, 25, 25, 26, 26, 27, 27,
        !            74:         28, 28, 29, 29, 64, 64};
        !            75:
        !            76:     /*
        !            77:        Process a set of code lengths to create a canonical Huffman code.  The
        !            78:        code lengths are lens[0..codes-1].  Each length corresponds to the
        !            79:        symbols 0..codes-1.  The Huffman code is generated by first sorting the
        !            80:        symbols by length from short to long, and retaining the symbol order
        !            81:        for codes with equal lengths.  Then the code starts with all zero bits
        !            82:        for the first code of the shortest length, and the codes are integer
        !            83:        increments for the same length, and zeros are appended as the length
        !            84:        increases.  For the deflate format, these bits are stored backwards
        !            85:        from their more natural integer increment ordering, and so when the
        !            86:        decoding tables are built in the large loop below, the integer codes
        !            87:        are incremented backwards.
        !            88:
        !            89:        This routine assumes, but does not check, that all of the entries in
        !            90:        lens[] are in the range 0..MAXBITS.  The caller must assure this.
        !            91:        1..MAXBITS is interpreted as that code length.  zero means that that
        !            92:        symbol does not occur in this code.
        !            93:
        !            94:        The codes are sorted by computing a count of codes for each length,
        !            95:        creating from that a table of starting indices for each length in the
        !            96:        sorted table, and then entering the symbols in order in the sorted
        !            97:        table.  The sorted table is work[], with that space being provided by
        !            98:        the caller.
        !            99:
        !           100:        The length counts are used for other purposes as well, i.e. finding
        !           101:        the minimum and maximum length codes, determining if there are any
        !           102:        codes at all, checking for a valid set of lengths, and looking ahead
        !           103:        at length counts to determine sub-table sizes when building the
        !           104:        decoding tables.
        !           105:      */
        !           106:
        !           107:     /* accumulate lengths for codes (assumes lens[] all in 0..MAXBITS) */
        !           108:     for (len = 0; len <= MAXBITS; len++)
        !           109:         count[len] = 0;
        !           110:     for (sym = 0; sym < codes; sym++)
        !           111:         count[lens[sym]]++;
        !           112:
        !           113:     /* bound code lengths, force root to be within code lengths */
        !           114:     root = *bits;
        !           115:     for (max = MAXBITS; max >= 1; max--)
        !           116:         if (count[max] != 0) break;
        !           117:     if (root > max) root = max;
        !           118:     if (max == 0) {                     /* no symbols to code at all */
        !           119:         this.op = (unsigned char)64;    /* invalid code marker */
        !           120:         this.bits = (unsigned char)1;
        !           121:         this.val = (unsigned short)0;
        !           122:         *(*table)++ = this;             /* make a table to force an error */
        !           123:         *(*table)++ = this;
        !           124:         *bits = 1;
        !           125:         return 0;     /* no symbols, but wait for decoding to report error */
        !           126:     }
        !           127:     for (min = 1; min <= MAXBITS; min++)
        !           128:         if (count[min] != 0) break;
        !           129:     if (root < min) root = min;
        !           130:
        !           131:     /* check for an over-subscribed or incomplete set of lengths */
        !           132:     left = 1;
        !           133:     for (len = 1; len <= MAXBITS; len++) {
        !           134:         left <<= 1;
        !           135:         left -= count[len];
        !           136:         if (left < 0) return -1;        /* over-subscribed */
        !           137:     }
        !           138:     if (left > 0 && (type == CODES || max != 1))
        !           139:         return -1;                      /* incomplete set */
        !           140:
        !           141:     /* generate offsets into symbol table for each length for sorting */
        !           142:     offs[1] = 0;
        !           143:     for (len = 1; len < MAXBITS; len++)
        !           144:         offs[len + 1] = offs[len] + count[len];
        !           145:
        !           146:     /* sort symbols by length, by symbol order within each length */
        !           147:     for (sym = 0; sym < codes; sym++)
        !           148:         if (lens[sym] != 0) work[offs[lens[sym]]++] = (unsigned short)sym;
        !           149:
        !           150:     /*
        !           151:        Create and fill in decoding tables.  In this loop, the table being
        !           152:        filled is at next and has curr index bits.  The code being used is huff
        !           153:        with length len.  That code is converted to an index by dropping drop
        !           154:        bits off of the bottom.  For codes where len is less than drop + curr,
        !           155:        those top drop + curr - len bits are incremented through all values to
        !           156:        fill the table with replicated entries.
        !           157:
        !           158:        root is the number of index bits for the root table.  When len exceeds
        !           159:        root, sub-tables are created pointed to by the root entry with an index
        !           160:        of the low root bits of huff.  This is saved in low to check for when a
        !           161:        new sub-table should be started.  drop is zero when the root table is
        !           162:        being filled, and drop is root when sub-tables are being filled.
        !           163:
        !           164:        When a new sub-table is needed, it is necessary to look ahead in the
        !           165:        code lengths to determine what size sub-table is needed.  The length
        !           166:        counts are used for this, and so count[] is decremented as codes are
        !           167:        entered in the tables.
        !           168:
        !           169:        used keeps track of how many table entries have been allocated from the
        !           170:        provided *table space.  It is checked when a LENS table is being made
        !           171:        against the space in *table, ENOUGH, minus the maximum space needed by
        !           172:        the worst case distance code, MAXD.  This should never happen, but the
        !           173:        sufficiency of ENOUGH has not been proven exhaustively, hence the check.
        !           174:        This assumes that when type == LENS, bits == 9.
        !           175:
        !           176:        sym increments through all symbols, and the loop terminates when
        !           177:        all codes of length max, i.e. all codes, have been processed.  This
        !           178:        routine permits incomplete codes, so another loop after this one fills
        !           179:        in the rest of the decoding tables with invalid code markers.
        !           180:      */
        !           181:
        !           182:     /* set up for code type */
        !           183:     switch (type) {
        !           184:     case CODES:
        !           185:         base = extra = work;    /* dummy value--not used */
        !           186:         end = 19;
        !           187:         break;
        !           188:     case LENS:
        !           189:         base = lbase;
        !           190:         base -= 257;
        !           191:         extra = lext;
        !           192:         extra -= 257;
        !           193:         end = 256;
        !           194:         break;
        !           195:     default:            /* DISTS */
        !           196:         base = dbase;
        !           197:         extra = dext;
        !           198:         end = -1;
        !           199:     }
        !           200:
        !           201:     /* initialize state for loop */
        !           202:     huff = 0;                   /* starting code */
        !           203:     sym = 0;                    /* starting code symbol */
        !           204:     len = min;                  /* starting code length */
        !           205:     next = *table;              /* current table to fill in */
        !           206:     curr = root;                /* current table index bits */
        !           207:     drop = 0;                   /* current bits to drop from code for index */
        !           208:     low = (unsigned)(-1);       /* trigger new sub-table when len > root */
        !           209:     used = 1U << root;          /* use root table entries */
        !           210:     mask = used - 1;            /* mask for comparing low */
        !           211:
        !           212:     /* check available table space */
        !           213:     if (type == LENS && used >= ENOUGH - MAXD)
        !           214:         return 1;
        !           215:
        !           216:     /* process all codes and make table entries */
        !           217:     for (;;) {
        !           218:         /* create table entry */
        !           219:         this.bits = (unsigned char)(len - drop);
        !           220:         if ((int)(work[sym]) < end) {
        !           221:             this.op = (unsigned char)0;
        !           222:             this.val = work[sym];
        !           223:         }
        !           224:         else if ((int)(work[sym]) > end) {
        !           225:             this.op = (unsigned char)(extra[work[sym]]);
        !           226:             this.val = base[work[sym]];
        !           227:         }
        !           228:         else {
        !           229:             this.op = (unsigned char)(32 + 64);         /* end of block */
        !           230:             this.val = 0;
        !           231:         }
        !           232:
        !           233:         /* replicate for those indices with low len bits equal to huff */
        !           234:         incr = 1U << (len - drop);
        !           235:         fill = 1U << curr;
        !           236:         min = fill;                 /* save offset to next table */
        !           237:         do {
        !           238:             fill -= incr;
        !           239:             next[(huff >> drop) + fill] = this;
        !           240:         } while (fill != 0);
        !           241:
        !           242:         /* backwards increment the len-bit code huff */
        !           243:         incr = 1U << (len - 1);
        !           244:         while (huff & incr)
        !           245:             incr >>= 1;
        !           246:         if (incr != 0) {
        !           247:             huff &= incr - 1;
        !           248:             huff += incr;
        !           249:         }
        !           250:         else
        !           251:             huff = 0;
        !           252:
        !           253:         /* go to next symbol, update count, len */
        !           254:         sym++;
        !           255:         if (--(count[len]) == 0) {
        !           256:             if (len == max) break;
        !           257:             len = lens[work[sym]];
        !           258:         }
        !           259:
        !           260:         /* create new sub-table if needed */
        !           261:         if (len > root && (huff & mask) != low) {
        !           262:             /* if first time, transition to sub-tables */
        !           263:             if (drop == 0)
        !           264:                 drop = root;
        !           265:
        !           266:             /* increment past last table */
        !           267:             next += min;            /* here min is 1 << curr */
        !           268:
        !           269:             /* determine length of next table */
        !           270:             curr = len - drop;
        !           271:             left = (int)(1 << curr);
        !           272:             while (curr + drop < max) {
        !           273:                 left -= count[curr + drop];
        !           274:                 if (left <= 0) break;
        !           275:                 curr++;
        !           276:                 left <<= 1;
        !           277:             }
        !           278:
        !           279:             /* check for enough space */
        !           280:             used += 1U << curr;
        !           281:             if (type == LENS && used >= ENOUGH - MAXD)
        !           282:                 return 1;
        !           283:
        !           284:             /* point entry in root table to sub-table */
        !           285:             low = huff & mask;
        !           286:             (*table)[low].op = (unsigned char)curr;
        !           287:             (*table)[low].bits = (unsigned char)root;
        !           288:             (*table)[low].val = (unsigned short)(next - *table);
        !           289:         }
        !           290:     }
        !           291:
        !           292:     /*
        !           293:        Fill in rest of table for incomplete codes.  This loop is similar to the
        !           294:        loop above in incrementing huff for table indices.  It is assumed that
        !           295:        len is equal to curr + drop, so there is no loop needed to increment
        !           296:        through high index bits.  When the current sub-table is filled, the loop
        !           297:        drops back to the root table to fill in any remaining entries there.
        !           298:      */
        !           299:     this.op = (unsigned char)64;                /* invalid code marker */
        !           300:     this.bits = (unsigned char)(len - drop);
        !           301:     this.val = (unsigned short)0;
        !           302:     while (huff != 0) {
        !           303:         /* when done with sub-table, drop back to root table */
        !           304:         if (drop != 0 && (huff & mask) != low) {
        !           305:             drop = 0;
        !           306:             len = root;
        !           307:             next = *table;
        !           308:             this.bits = (unsigned char)len;
        !           309:         }
        !           310:
        !           311:         /* put invalid code marker in table */
        !           312:         next[huff >> drop] = this;
        !           313:
        !           314:         /* backwards increment the len-bit code huff */
        !           315:         incr = 1U << (len - 1);
        !           316:         while (huff & incr)
        !           317:             incr >>= 1;
        !           318:         if (incr != 0) {
        !           319:             huff &= incr - 1;
        !           320:             huff += incr;
        !           321:         }
        !           322:         else
        !           323:             huff = 0;
        !           324:     }
        !           325:
        !           326:     /* set return parameters */
        !           327:     *table += used;
        !           328:     *bits = root;
        !           329:     return 0;
        !           330: }

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