Annotation of sys/dev/sbus/cgsixreg.h, Revision 1.1.1.1
1.1 nbrk 1: /* $OpenBSD: cgsixreg.h,v 1.9 2006/06/02 20:00:56 miod Exp $ */
2:
3: /*
4: * Copyright (c) 2002 Jason L. Wright (jason@thought.net)
5: * All rights reserved.
6: *
7: * Redistribution and use in source and binary forms, with or without
8: * modification, are permitted provided that the following conditions
9: * are met:
10: * 1. Redistributions of source code must retain the above copyright
11: * notice, this list of conditions and the following disclaimer.
12: * 2. Redistributions in binary form must reproduce the above copyright
13: * notice, this list of conditions and the following disclaimer in the
14: * documentation and/or other materials provided with the distribution.
15: *
16: * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
17: * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18: * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19: * DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT,
20: * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21: * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
22: * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
23: * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
24: * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
25: * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
26: * POSSIBILITY OF SUCH DAMAGE.
27: */
28:
29: union bt_cmap {
30: u_int8_t cm_map[256][3]; /* 256 r/b/g entries */
31: u_int32_t cm_chip[256 * 3 / 4]; /* the way the chip is loaded */
32: };
33:
34: #define BT_ADDR 0x00 /* map address register */
35: #define BT_CMAP 0x04 /* colormap data register */
36: #define BT_CTRL 0x08 /* control register */
37: #define BT_OMAP 0x0c /* overlay (cursor) map register */
38:
39: #define BT_D4M3(x) ((((x) >> 2) << 1) + ((x) >> 2)) /* (x / 4) * 3 */
40: #define BT_D4M4(x) ((x) & ~3) /* (x / 4) * 4 */
41:
42: #define CGSIX_ROM_OFFSET 0x000000
43: #define CGSIX_BT_OFFSET 0x200000
44: #define CGSIX_BT_SIZE (sizeof(u_int32_t) * 4)
45: #define CGSIX_DHC_OFFSET 0x240000
46: #define CGSIX_ALT_OFFSET 0x280000
47: #define CGSIX_FHC_OFFSET 0x300000
48: #define CGSIX_FHC_SIZE (sizeof(u_int32_t) * 1)
49: #define CGSIX_THC_OFFSET 0x301000
50: #define CGSIX_THC_SIZE (sizeof(u_int32_t) * 640)
51: #define CGSIX_FBC_OFFSET 0x700000
52: #define CGSIX_FBC_SIZE 0x1000
53: #define CGSIX_TEC_OFFSET 0x701000
54: #define CGSIX_TEC_SIZE (sizeof(u_int32_t) * 3)
55: #define CGSIX_VID_OFFSET 0x800000
56: #define CGSIX_VID_SIZE (1024 * 1024)
57:
58: #define CG6_FHC 0x0 /* fhc register */
59:
60: #define FHC_FBID_MASK 0xff000000 /* frame buffer id */
61: #define FHC_FBID_SHIFT 24
62: #define FHC_REV_MASK 0x00f00000 /* revision */
63: #define FHC_REV_SHIFT 20
64: #define FHC_FROP_DISABLE 0x00080000 /* disable fast rasterop */
65: #define FHC_ROW_DISABLE 0x00040000 /* ??? */
66: #define FHC_SRC_DISABLE 0x00020000 /* ??? */
67: #define FHC_DST_DISABLE 0x00010000 /* disable dst cache */
68: #define FHC_RESET 0x00008000 /* ??? */
69: #define FHC_LEBO 0x00002000 /* set little endian order */
70: #define FHC_RES_MASK 0x00001800 /* resolution: */
71: #define FHC_RES_1024 0x00000000 /* 1024x768 */
72: #define FHC_RES_1152 0x00000800 /* 1152x900 */
73: #define FHC_RES_1280 0x00001000 /* 1280x1024 */
74: #define FHC_RES_1600 0x00001800 /* 1600x1200 */
75: #define FHC_CPU_MASK 0x00000600 /* cpu type: */
76: #define FHC_CPU_SPARC 0x00000000 /* sparc */
77: #define FHC_CPU_68020 0x00000200 /* 68020 */
78: #define FHC_CPU_386 0x00000400 /* i386 */
79: #define FHC_TEST 0x00000100 /* test window */
80: #define FHC_TESTX_MASK 0x000000f0 /* test window X */
81: #define FHC_TESTX_SHIFT 4
82: #define FHC_TESTY_MASK 0x0000000f /* test window Y */
83: #define FHC_TESTY_SHIFT 0
84:
85: #define CG6_FBC_MODE 0x004 /* mode setting */
86: #define CG6_FBC_CLIP 0x008 /* ??? */
87: #define CG6_FBC_S 0x010 /* global status */
88: #define CG6_FBC_DRAW 0x014 /* drawing pipeline status */
89: #define CG6_FBC_BLIT 0x018 /* blitter status */
90: #define CG6_FBC_FONT 0x01c /* font */
91: #define CG6_FBC_X0 0x080 /* blitter, src llx */
92: #define CG6_FBC_Y0 0x084 /* blitter, src lly */
93: #define CG6_FBC_Z0 0x088 /* blitter, src llz */
94: #define CB6_FBC_C0 0x08c /* blitter, src llcolor */
95: #define CG6_FBC_X1 0x090 /* blitter, src urx */
96: #define CG6_FBC_Y1 0x094 /* blitter, src ury */
97: #define CG6_FBC_Z1 0x098 /* blitter, src urz */
98: #define CB6_FBC_C1 0x09c /* blitter, src urcolor */
99: #define CG6_FBC_X2 0x0a0 /* blitter, dst llx */
100: #define CG6_FBC_Y2 0x0a4 /* blitter, dst lly */
101: #define CG6_FBC_Z2 0x0a8 /* blitter, dst llz */
102: #define CB6_FBC_C2 0x0ac /* blitter, dst llcolor */
103: #define CG6_FBC_X3 0x0b0 /* blitter, dst urx */
104: #define CG6_FBC_Y3 0x0b4 /* blitter, dst ury */
105: #define CG6_FBC_Z3 0x0b8 /* blitter, dst urz */
106: #define CB6_FBC_C3 0x0bc /* blitter, dst urcolor */
107: #define CG6_FBC_OFFX 0x0c0 /* x offset for drawing */
108: #define CG6_FBC_OFFY 0x0c4 /* y offset for drawing */
109: #define CG6_FBC_INCX 0x0d0 /* x increment */
110: #define CG6_FBC_INCY 0x0d4 /* y increment */
111: #define CG6_FBC_CLIPMINX 0x0e0 /* clip rectangle llx */
112: #define CG6_FBC_CLIPMINY 0x0e4 /* clip rectangle lly */
113: #define CG6_FBC_CLIPMAXX 0x0f0 /* clip rectangle urx */
114: #define CG6_FBC_CLIPMAXY 0x0f4 /* clip rectangle ury */
115: #define CG6_FBC_FG 0x100 /* fg value for rop */
116: #define CG6_FBC_BG 0x104 /* bg value for rop */
117: #define CG6_FBC_ALU 0x108 /* operation */
118: #define CG6_FBC_PM 0x10c /* */
119: #define CG6_FBC_PIXELM 0x110 /* */
120: #define CG6_FBC_PATALIGN 0x11c /* */
121: #define CG6_FBC_PATTERN 0x120 /* 8 u_int32_t pattern */
122: #define CG6_FBC_APOINTX 0x800 /* */
123: #define CG6_FBC_APOINTY 0x804 /* */
124: #define CG6_FBC_APOINTZ 0x808 /* */
125: #define CG6_FBC_RPOINTX 0x810 /* */
126: #define CG6_FBC_RPOINTY 0x814 /* */
127: #define CG6_FBC_RPOINTZ 0x818 /* */
128: #define CG6_FBC_POINTR 0x830 /* */
129: #define CG6_FBC_POINTG 0x834 /* */
130: #define CG6_FBC_POINTB 0x838 /* */
131: #define CG6_FBC_POINTA 0x83c /* */
132: #define CG6_FBC_ALINEX 0x840 /* */
133: #define CG6_FBC_ALINEY 0x844 /* */
134: #define CG6_FBC_ALINEZ 0x848 /* */
135: #define CG6_FBC_RLINEX 0x850 /* */
136: #define CG6_FBC_RLINEY 0x854 /* */
137: #define CG6_FBC_RLINEZ 0x858 /* */
138: #define CG6_FBC_LINER 0x870 /* */
139: #define CG6_FBC_LINEG 0x874 /* */
140: #define CG6_FBC_LINEB 0x878 /* */
141: #define CG6_FBC_LINEA 0x87c /* */
142: #define CG6_FBC_ATRIX 0x880 /* */
143: #define CG6_FBC_ATRIY 0x884 /* */
144: #define CG6_FBC_ATRIZ 0x888 /* */
145: #define CG6_FBC_RTRIX 0x890 /* */
146: #define CG6_FBC_RTRIY 0x894 /* */
147: #define CG6_FBC_RTRIZ 0x898 /* */
148: #define CG6_FBC_TRIR 0x8b0 /* */
149: #define CG6_FBC_TRIG 0x8b4 /* */
150: #define CG6_FBC_TRIB 0x8b8 /* */
151: #define CG6_FBC_TRIA 0x8bc /* */
152: #define CG6_FBC_AQUADX 0x8c0 /* */
153: #define CG6_FBC_AQUADY 0x8c4 /* */
154: #define CG6_FBC_AQUADZ 0x8c8 /* */
155: #define CG6_FBC_RQUADX 0x8d0 /* */
156: #define CG6_FBC_RQUADY 0x8d4 /* */
157: #define CG6_FBC_RQUADZ 0x8d8 /* */
158: #define CG6_FBC_QUADR 0x8f0 /* */
159: #define CG6_FBC_QUADG 0x8f4 /* */
160: #define CG6_FBC_QUADB 0x8f8 /* */
161: #define CG6_FBC_QUADA 0x8fc /* */
162: #define CG6_FBC_ARECTX 0x900 /* rectangle drawing, x coord */
163: #define CG6_FBC_ARECTY 0x904 /* rectangle drawing, y coord */
164: #define CG6_FBC_ARECTZ 0x908 /* rectangle drawing, z coord */
165: #define CG6_FBC_RRECTX 0x910 /* */
166: #define CG6_FBC_RRECTY 0x914 /* */
167: #define CG6_FBC_RRECTZ 0x918 /* */
168: #define CG6_FBC_RRECTR 0x930 /* */
169: #define CG6_FBC_RRECTG 0x934 /* */
170: #define CG6_FBC_RRECTB 0x938 /* */
171: #define CG6_FBC_RRECTA 0x938 /* */
172:
173: #define FBC_MODE_VAL ( \
174: 0x00200000 /* GX_BLIT_SRC */ \
175: | 0x00020000 /* GX_MODE_COLOR8 */ \
176: | 0x00008000 /* GX_DRAW_RENDER */ \
177: | 0x00002000 /* GX_BWRITE0_ENABLE */ \
178: | 0x00001000 /* GX_BWRITE1_DISABLE */ \
179: | 0x00000200 /* GX_BREAD_0 */ \
180: | 0x00000080 /* GX_BDISP_0 */ \
181: )
182: #define FBC_MODE_MASK ( \
183: 0x00300000 /* GX_BLIT_ALL */ \
184: | 0x00060000 /* GX_MODE_ALL */ \
185: | 0x00018000 /* GX_DRAW_ALL */ \
186: | 0x00006000 /* GX_BWRITE0_ALL */ \
187: | 0x00001800 /* GX_BWRITE1_ALL */ \
188: | 0x00000600 /* GX_BREAD_ALL */ \
189: | 0x00000180 /* GX_BDISP_ALL */ \
190: )
191:
192: #define FBC_S_GXINPROGRESS 0x10000000 /* drawing in progress */
193:
194: #define FBC_BLIT_UNKNOWN 0x80000000 /* ??? */
195: #define FBC_BLIT_GXFULL 0x20000000 /* queue is full */
196:
197: #define FBC_DRAW_UNKNOWN 0x80000000 /* ??? */
198: #define FBC_DRAW_GXFULL 0x20000000
199:
200: /* Value for the alu register for screen-to-screen copies */
201: #define FBC_ALU_COPY ( \
202: 0x80000000 /* GX_PLANE_ONES (ignore planemask register) */ \
203: | 0x20000000 /* GX_PIXEL_ONES (ignore pixelmask register) */ \
204: | 0x00800000 /* GX_ATTR_SUPP (function unknown) */ \
205: | 0x00000000 /* GX_RAST_BOOL (function unknown) */ \
206: | 0x00000000 /* GX_PLOT_PLOT (function unknown) */ \
207: | 0x08000000 /* GX_PATTERN_ONES (ignore pattern) */ \
208: | 0x01000000 /* GX_POLYG_OVERLAP (unsure - handle overlap?) */ \
209: | 0x0000cccc /* ALU = src */ \
210: )
211:
212: /* Value for the alu register for region fills */
213: #define FBC_ALU_FILL ( \
214: 0x80000000 /* GX_PLANE_ONES (ignore planemask register) */ \
215: | 0x20000000 /* GX_PIXEL_ONES (ignore pixelmask register) */ \
216: | 0x00800000 /* GX_ATTR_SUPP (function unknown) */ \
217: | 0x00000000 /* GX_RAST_BOOL (function unknown) */ \
218: | 0x00000000 /* GX_PLOT_PLOT (function unknown) */ \
219: | 0x08000000 /* GX_PATTERN_ONES (ignore pattern) */ \
220: | 0x01000000 /* GX_POLYG_OVERLAP (unsure - handle overlap?) */ \
221: | 0x0000ff00 /* ALU = fg color */ \
222: )
223:
224: /* Value for the alu register for toggling an area */
225: #define FBC_ALU_FLIP ( \
226: 0x80000000 /* GX_PLANE_ONES (ignore planemask register) */ \
227: | 0x20000000 /* GX_PIXEL_ONES (ignore pixelmask register) */ \
228: | 0x00800000 /* GX_ATTR_SUPP (function unknown) */ \
229: | 0x00000000 /* GX_RAST_BOOL (function unknown) */ \
230: | 0x00000000 /* GX_PLOT_PLOT (function unknown) */ \
231: | 0x08000000 /* GX_PATTERN_ONES (ignore pattern) */ \
232: | 0x01000000 /* GX_POLYG_OVERLAP (unsure - handle overlap?) */ \
233: | 0x00005555 /* ALU = ~dst */ \
234: )
235:
236: #define CG6_TEC_MV 0x0 /* matrix stuff */
237: #define CG6_TEC_CLIP 0x4 /* clipping stuff */
238: #define CG6_TEC_VDC 0x8 /* ??? */
239:
240: #define CG6_THC_HSYNC1 0x800 /* horizontal sync timing */
241: #define CG6_THC_HSYNC2 0x804 /* more hsync timing */
242: #define CG6_THC_HSYNC3 0x808 /* yet more hsync timing */
243: #define CG6_THC_VSYNC1 0x80c /* vertical sync timing */
244: #define CG6_THC_VSYNC2 0x810 /* only two of these */
245: #define CG6_THC_REFRESH 0x814 /* refresh counter */
246: #define CG6_THC_MISC 0x818 /* misc control/status */
247: #define CG6_THC_CURSXY 0x8fc /* cursor x/y, 16 bit each */
248: #define CG6_THC_CURSMASK 0x900 /* cursor mask bits */
249: #define CG6_THC_CURSBITS 0x980 /* cursor bits */
250:
251: /* cursor x/y position for 'off' */
252: #define THC_CURSOFF ((65536-32) | ((65536-32) << 16))
253:
254: #define THC_MISC_REV_M 0x000f0000 /* chip revision */
255: #define THC_MISC_REV_S 16
256: #define THC_MISC_RESET 0x00001000 /* reset */
257: #define THC_MISC_VIDEN 0x00000400 /* video enable */
258: #define THC_MISC_SYNC 0x00000200 /* not sure what ... */
259: #define THC_MISC_VSYNC 0x00000100 /* ... these really are */
260: #define THC_MISC_SYNCEN 0x00000080 /* sync enable */
261: #define THC_MISC_CURSRES 0x00000040 /* cursor resolution */
262: #define THC_MISC_INTEN 0x00000020 /* v.retrace intr enable */
263: #define THC_MISC_INTR 0x00000010 /* intr pending/ack */
264: #define THC_MISC_CYCLS 0x0000000f /* cycles before transfer */
265:
266: struct cgsix_softc {
267: struct sunfb sc_sunfb;
268: bus_space_tag_t sc_bustag;
269: bus_addr_t sc_paddr;
270: bus_space_handle_t sc_bt_regs;
271: bus_space_handle_t sc_fhc_regs;
272: bus_space_handle_t sc_thc_regs;
273: bus_space_handle_t sc_tec_regs;
274: bus_space_handle_t sc_vid_regs;
275: bus_space_handle_t sc_fbc_regs;
276: int sc_nscreens;
277: union bt_cmap sc_cmap;
278: void *sc_ih;
279: u_int sc_mode;
280: u_int sc_curs_enabled, sc_curs_fg, sc_curs_bg;
281: struct wsdisplay_curpos sc_curs_pos, sc_curs_hot, sc_curs_size;
282: u_char sc_curs_image[128], sc_curs_mask[128];
283: };
284:
285: #define CG6_USER_FBC 0x70000000
286: #define CG6_USER_TEC 0x70001000
287: #define CG6_USER_BTREGS 0x70002000
288: #define CG6_USER_FHC 0x70004000
289: #define CG6_USER_THC 0x70005000
290: #define CG6_USER_ROM 0x70006000
291: #define CG6_USER_RAM 0x70016000
292: #define CG6_USER_DHC 0x80000000
293:
294: #define THC_READ(sc,r) \
295: bus_space_read_4((sc)->sc_bustag, (sc)->sc_thc_regs, (r))
296: #define THC_WRITE(sc,r,v) \
297: bus_space_write_4((sc)->sc_bustag, (sc)->sc_thc_regs, (r), (v))
298:
299: #define TEC_READ(sc,r) \
300: bus_space_read_4((sc)->sc_bustag, (sc)->sc_tec_regs, (r))
301: #define TEC_WRITE(sc,r,v) \
302: bus_space_write_4((sc)->sc_bustag, (sc)->sc_tec_regs, (r), (v))
303:
304: #define FHC_READ(sc) \
305: bus_space_read_4((sc)->sc_bustag, (sc)->sc_fhc_regs, CG6_FHC)
306: #define FHC_WRITE(sc,v) \
307: bus_space_write_4((sc)->sc_bustag, (sc)->sc_fhc_regs, CG6_FHC, (v))
308:
309: #define FBC_READ(sc,r) \
310: bus_space_read_4((sc)->sc_bustag, (sc)->sc_fbc_regs, (r))
311: #define FBC_WRITE(sc,r,v) \
312: bus_space_write_4((sc)->sc_bustag, (sc)->sc_fbc_regs, (r), (v))
313:
314: #define BT_WRITE(sc, reg, val) \
315: bus_space_write_4((sc)->sc_bustag, (sc)->sc_bt_regs, (reg), (val))
316: #define BT_READ(sc, reg) \
317: bus_space_read_4((sc)->sc_bustag, (sc)->sc_bt_regs, (reg))
318: #define BT_BARRIER(sc,reg,flags) \
319: bus_space_barrier((sc)->sc_bustag, (sc)->sc_bt_regs, (reg), \
320: sizeof(u_int32_t), (flags))
321:
322: #define CG6_BLIT_WAIT(sc) \
323: while ((FBC_READ(sc, CG6_FBC_BLIT) & \
324: (FBC_BLIT_UNKNOWN|FBC_BLIT_GXFULL)) == \
325: (FBC_BLIT_UNKNOWN|FBC_BLIT_GXFULL))
326: #define CG6_DRAW_WAIT(sc) \
327: while ((FBC_READ(sc, CG6_FBC_DRAW) & \
328: (FBC_DRAW_UNKNOWN|FBC_DRAW_GXFULL)) == \
329: (FBC_DRAW_UNKNOWN|FBC_DRAW_GXFULL))
330: #define CG6_DRAIN(sc) \
331: while (FBC_READ(sc, CG6_FBC_S) & FBC_S_GXINPROGRESS)
332:
333: #define CG6_MAX_CURSOR 32
334:
335: #define CG6_CFFLAG_NOACCEL 0x1 /* disable console acceleration */
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