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Annotation of sys/arch/sparc64/include/reg.h, Revision 1.1

1.1     ! nbrk        1: /*     $OpenBSD: reg.h,v 1.4 2003/06/02 23:27:56 millert Exp $ */
        !             2: /*     $NetBSD: reg.h,v 1.8 2001/06/19 12:59:16 wiz Exp $ */
        !             3:
        !             4: /*
        !             5:  * Copyright (c) 1992, 1993
        !             6:  *     The Regents of the University of California.  All rights reserved.
        !             7:  *
        !             8:  * This software was developed by the Computer Systems Engineering group
        !             9:  * at Lawrence Berkeley Laboratory under DARPA contract BG 91-66 and
        !            10:  * contributed to Berkeley.
        !            11:  *
        !            12:  * All advertising materials mentioning features or use of this software
        !            13:  * must display the following acknowledgement:
        !            14:  *     This product includes software developed by the University of
        !            15:  *     California, Lawrence Berkeley Laboratory.
        !            16:  *
        !            17:  * Redistribution and use in source and binary forms, with or without
        !            18:  * modification, are permitted provided that the following conditions
        !            19:  * are met:
        !            20:  * 1. Redistributions of source code must retain the above copyright
        !            21:  *    notice, this list of conditions and the following disclaimer.
        !            22:  * 2. Redistributions in binary form must reproduce the above copyright
        !            23:  *    notice, this list of conditions and the following disclaimer in the
        !            24:  *    documentation and/or other materials provided with the distribution.
        !            25:  * 3. Neither the name of the University nor the names of its contributors
        !            26:  *    may be used to endorse or promote products derived from this software
        !            27:  *    without specific prior written permission.
        !            28:  *
        !            29:  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
        !            30:  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
        !            31:  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
        !            32:  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
        !            33:  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
        !            34:  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
        !            35:  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
        !            36:  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
        !            37:  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
        !            38:  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
        !            39:  * SUCH DAMAGE.
        !            40:  *
        !            41:  *     @(#)reg.h       8.1 (Berkeley) 6/11/93
        !            42:  */
        !            43:
        !            44: #ifndef _MACHINE_REG_H_
        !            45: #define        _MACHINE_REG_H_
        !            46:
        !            47: /*
        !            48:  * Registers passed to trap/syscall/etc.
        !            49:  * This structure is known to occupy exactly 80 bytes (see locore.s).
        !            50:  * Note, tf_global[0] is not actually written (since g0 is always 0).
        !            51:  * (The slot tf_global[0] is used to send a copy of %wim to kernel gdb.
        !            52:  * This is known as `cheating'.)
        !            53:  */
        !            54: struct trapframe32 {
        !            55:        int     tf_psr;         /* psr */
        !            56:        int     tf_pc;          /* return pc */
        !            57:        int     tf_npc;         /* return npc */
        !            58:        int     tf_y;           /* %y register */
        !            59:        int     tf_global[8];   /* global registers in trap's caller */
        !            60:        int     tf_out[8];      /* output registers in trap's caller */
        !            61: };
        !            62:
        !            63: /*
        !            64:  * The v9 trapframe is a bit more complex.  Since we don't get a free
        !            65:  * register window with each trap we need some way to keep track of
        !            66:  * pending traps.  We use tf_fault to save the faulting address for
        !            67:  * memory faults and tf_kstack to thread trapframes on the kernel
        !            68:  * stack(s).  If tf_kstack == 0 then this is the lowest level trap;
        !            69:  * we came from user mode.
        !            70:  * (The slot tf_global[0] is used to store the %fp when this is used
        !            71:  * as a clockframe.  This is known as `cheating'.)
        !            72:  */
        !            73: struct trapframe64 {
        !            74:        int64_t         tf_tstate;      /* tstate register */
        !            75:        int64_t         tf_pc;          /* return pc */
        !            76:        int64_t         tf_npc;         /* return npc */
        !            77:        int64_t         tf_fault;       /* faulting addr -- need somewhere to save it */
        !            78:        int64_t         tf_kstack;      /* kernel stack of prev tf */
        !            79:        int             tf_y;           /* %y register -- 32-bits */
        !            80:        short           tf_tt;          /* What type of trap this was */
        !            81:        char            tf_pil;         /* What IRQ we're handling */
        !            82:        char            tf_oldpil;      /* What our old SPL was */
        !            83:        int64_t         tf_global[8];   /* global registers in trap's caller */
        !            84:        /* n.b. tf_global[0] is used for fp when this is a clockframe */
        !            85:        int64_t         tf_out[8];      /* output registers in trap's caller */
        !            86:        int64_t         tf_local[8];    /* local registers in trap's caller */
        !            87:        int64_t         tf_in[8];       /* in registers in trap's caller (for debug) */
        !            88: };
        !            89:
        !            90: /*
        !            91:  * Register windows.  Each stack pointer (%o6 aka %sp) in each window
        !            92:  * must ALWAYS point to some place at which it is safe to scribble on
        !            93:  * 64 bytes.  (If not, your process gets mangled.)  Furthermore, each
        !            94:  * stack pointer should be aligned on an 8-byte boundary for v8 stacks
        !            95:  * or a 16-byte boundary (plus the BIAS) for v9 stacks (the kernel
        !            96:  * as currently coded allows arbitrary alignment, but with a hefty
        !            97:  * performance penalty).
        !            98:  */
        !            99: struct rwindow32 {
        !           100:        int     rw_local[8];            /* %l0..%l7 */
        !           101:        int     rw_in[8];               /* %i0..%i7 */
        !           102: };
        !           103:
        !           104: /* Don't forget the BIAS!! */
        !           105: struct rwindow64 {
        !           106:        int64_t rw_local[8];            /* %l0..%l7 */
        !           107:        int64_t rw_in[8];               /* %i0..%i7 */
        !           108: };
        !           109:
        !           110: /*
        !           111:  * Clone trapframe for now; this seems to be the more useful
        !           112:  * than the old struct reg above.
        !           113:  */
        !           114: struct reg32 {
        !           115:        int     r_psr;          /* psr */
        !           116:        int     r_pc;           /* return pc */
        !           117:        int     r_npc;          /* return npc */
        !           118:        int     r_y;            /* %y register */
        !           119:        int     r_global[8];    /* global registers in trap's caller */
        !           120:        int     r_out[8];       /* output registers in trap's caller */
        !           121: };
        !           122:
        !           123: struct reg64 {
        !           124:        int64_t r_tstate;       /* tstate register */
        !           125:        int64_t r_pc;           /* return pc */
        !           126:        int64_t r_npc;          /* return npc */
        !           127:        int     r_y;            /* %y register -- 32-bits */
        !           128:        int64_t r_global[8];    /* %g* registers in trap's caller */
        !           129:        int64_t r_out[8];       /* %o* registers in trap's caller */
        !           130:        int64_t r_local[8];     /* %l* registers in trap's caller */
        !           131:        int64_t r_in[8];        /* %i* registers in trap's caller */
        !           132: };
        !           133:
        !           134: #include <machine/fsr.h>
        !           135:
        !           136: /*
        !           137:  * FP coprocessor registers.
        !           138:  *
        !           139:  * FP_QSIZE is the maximum coprocessor instruction queue depth
        !           140:  * of any implementation on which the kernel will run.  David Hough:
        !           141:  * ``I'd suggest allowing 16 ... allowing an indeterminate variable
        !           142:  * size would be even better''.  Of course, we cannot do that; we
        !           143:  * need to malloc these.
        !           144:  *
        !           145:  * XXXX UltraSPARC processors don't implement a floating point queue.
        !           146:  */
        !           147: #define        FP_QSIZE        16
        !           148: #define ALIGNFPSTATE(f)                ((struct fpstate64 *)(((long)(f))&(~BLOCK_ALIGN)))
        !           149:
        !           150: struct fp_qentry {
        !           151:        int     *fq_addr;               /* the instruction's address */
        !           152:        int     fq_instr;               /* the instruction itself */
        !           153: };
        !           154:
        !           155: struct fpstate64 {
        !           156:        u_int   fs_regs[64];            /* our view is 64 32-bit registers */
        !           157:        int64_t fs_fsr;                 /* %fsr */
        !           158:        int     fs_gsr;                 /* graphics state reg */
        !           159:        int     fs_qsize;               /* actual queue depth */
        !           160:        struct  fp_qentry fs_queue[FP_QSIZE];   /* queue contents */
        !           161: };
        !           162:
        !           163: /*
        !           164:  * For 32-bit emulations.
        !           165:  */
        !           166: struct fpstate32 {
        !           167:        u_int   fs_regs[32];            /* our view is 32 32-bit registers */
        !           168:        int     fs_fsr;                 /* %fsr */
        !           169:        int     fs_qsize;               /* actual queue depth */
        !           170:        struct  fp_qentry fs_queue[FP_QSIZE];   /* queue contents */
        !           171: };
        !           172:
        !           173: /*
        !           174:  * The actual FP registers are made accessible (c.f. ptrace(2)) through
        !           175:  * a `struct fpreg'; <arch/sparc64/sparc64/process_machdep.c> relies on the
        !           176:  * fact that `fpreg' is a prefix of `fpstate'.
        !           177:  */
        !           178: struct fpreg64 {
        !           179:        u_int   fr_regs[64];            /* our view is 64 32-bit registers */
        !           180:        int64_t fr_fsr;                 /* %fsr */
        !           181:        int     fr_gsr;                 /* graphics state reg */
        !           182: };
        !           183:
        !           184: /*
        !           185:  * 32-bit fpreg used by 32-bit sparc CPUs
        !           186:  */
        !           187: struct fpreg32 {
        !           188:        u_int   fr_regs[32];            /* our view is 32 32-bit registers */
        !           189:        int     fr_fsr;                 /* %fsr */
        !           190: };
        !           191:
        !           192: /* Here we gotta do naughty things to let gdb work on 32-bit binaries */
        !           193: #define reg            reg64
        !           194: #define fpreg          fpreg64
        !           195: #define fpstate                fpstate64
        !           196: #define trapframe      trapframe64
        !           197: #define rwindow                rwindow64
        !           198:
        !           199: #endif /* _MACHINE_REG_H_ */

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