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Annotation of sys/arch/sparc/dev/btreg.h, Revision 1.1.1.1

1.1       nbrk        1: /*     $OpenBSD: btreg.h,v 1.5 2007/05/29 09:54:05 sobrado Exp $       */
                      2: /*     $NetBSD: btreg.h,v 1.4 1996/02/27 22:09:21 thorpej Exp $ */
                      3:
                      4: /*
                      5:  * Copyright (c) 1993
                      6:  *     The Regents of the University of California.  All rights reserved.
                      7:  *
                      8:  * This software was developed by the Computer Systems Engineering group
                      9:  * at Lawrence Berkeley Laboratory under DARPA contract BG 91-66 and
                     10:  * contributed to Berkeley.
                     11:  *
                     12:  * All advertising materials mentioning features or use of this software
                     13:  * must display the following acknowledgement:
                     14:  *     This product includes software developed by the University of
                     15:  *     California, Lawrence Berkeley Laboratory.
                     16:  *
                     17:  * Redistribution and use in source and binary forms, with or without
                     18:  * modification, are permitted provided that the following conditions
                     19:  * are met:
                     20:  * 1. Redistributions of source code must retain the above copyright
                     21:  *    notice, this list of conditions and the following disclaimer.
                     22:  * 2. Redistributions in binary form must reproduce the above copyright
                     23:  *    notice, this list of conditions and the following disclaimer in the
                     24:  *    documentation and/or other materials provided with the distribution.
                     25:  * 3. Neither the name of the University nor the names of its contributors
                     26:  *    may be used to endorse or promote products derived from this software
                     27:  *    without specific prior written permission.
                     28:  *
                     29:  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
                     30:  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
                     31:  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
                     32:  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
                     33:  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
                     34:  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
                     35:  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
                     36:  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
                     37:  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
                     38:  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
                     39:  * SUCH DAMAGE.
                     40:  *
                     41:  *     @(#)btreg.h     8.2 (Berkeley) 1/21/94
                     42:  */
                     43:
                     44: /*
                     45:  * Several Sun color frame buffers use some kind of Brooktree video
                     46:  * DAC (e.g., the Bt458, -- in any case, Brooktree make the only
                     47:  * decent color frame buffer chips).
                     48:  *
                     49:  * Color map control on these is a bit funky in a SPARCstation.
                     50:  * To update the color map one would normally do byte writes, but
                     51:  * the hardware takes longword writes.  Since there are three
                     52:  * registers for each color map entry (R, then G, then B), we have
                     53:  * to set color 1 with a write to address 0 (setting 0's R/G/B and
                     54:  * color 1's R) followed by a second write to address 1 (setting
                     55:  * color 1's G/B and color 2's R/G).  Software must therefore keep
                     56:  * a copy of the current map.
                     57:  *
                     58:  * The colormap address register increments automatically, so the
                     59:  * above write is done as:
                     60:  *
                     61:  *     bt->bt_addr = 0;
                     62:  *     bt->bt_cmap = R0G0B0R1;
                     63:  *     bt->bt_cmap = G1B1R2G2;
                     64:  *     ...
                     65:  *
                     66:  * Yow!
                     67:  *
                     68:  * Bonus complication: on the cg6, only the top 8 bits of each 32 bit
                     69:  * register matter, even though the cg3 takes all the bits from all
                     70:  * bytes written to it.
                     71:  */
                     72: struct bt_regs {
                     73:        u_int   bt_addr;                /* map address register */
                     74:        u_int   bt_cmap;                /* colormap data register */
                     75:        u_int   bt_ctrl;                /* control register */
                     76:        u_int   bt_omap;                /* overlay (cursor) map register */
                     77: };
                     78: #define BT_INIT(bt, shift) do { /* whatever this means.. */ \
                     79:        (bt)->bt_addr = 0x06 << (shift);        /* command reg */ \
                     80:        (bt)->bt_ctrl = 0x73 << (shift);        /* overlay plane */ \
                     81:        (bt)->bt_addr = 0x04 << (shift);        /* read mask */ \
                     82:        (bt)->bt_ctrl = 0xff << (shift);        /* color planes */ \
                     83: } while(0)
                     84: #define BT_UNBLANK(bt, x, shift) do { \
                     85:        /* restore color 0 (and R of color 1) */ \
                     86:        (bt)->bt_addr = 0 << (shift); \
                     87:        (bt)->bt_cmap = (x); \
                     88:        if ((shift)) { \
                     89:                (bt)->bt_cmap = (x) << 8; \
                     90:                (bt)->bt_cmap = (x) << 16; \
                     91:        /* restore read mask */ \
                     92:        BT_INIT((bt), (shift)); \
                     93: } while(0)
                     94: #define BT_BLANK(bt, shift) do { \
                     95:        (bt)->bt_addr = 0x06 << (shift);        /* command reg */ \
                     96:        (bt)->bt_ctrl = 0x70 << (shift);        /* overlay plane */ \
                     97:        (bt)->bt_addr = 0x04 << (shift);        /* read mask */ \
                     98:        (bt)->bt_ctrl = 0x00 << (shift);        /* color planes */ \
                     99:        /* Set color 0 to black -- note that this overwrites R of color 1. */\
                    100:        (bt)->bt_addr = 0 << (shift); \
                    101:        (bt)->bt_cmap = 0 << (shift); \
                    102:        /* restore read mask */ \
                    103:        BT_INIT((bt), (shift)); \
                    104: } while(0)
                    105:
                    106:
                    107: /*
                    108:  * SBus framebuffer control look like this (usually at offset 0x400000).
                    109:  */
                    110: struct fbcontrol {
                    111:        struct  bt_regs fbc_dac;
                    112:        u_char  fbc_ctrl;
                    113:        u_char  fbc_status;
                    114:        u_char  fbc_cursor_start;
                    115:        u_char  fbc_cursor_end;
                    116:        u_char  fbc_vcontrol[12];       /* 12 bytes of video timing goo */
                    117: };
                    118: /* fbc_ctrl bits: */
                    119: #define FBC_IENAB      0x80            /* Interrupt enable */
                    120: #define FBC_VENAB      0x40            /* Video enable */
                    121: #define FBC_TIMING     0x20            /* Master timing enable */
                    122: #define FBC_CURSOR     0x10            /* Cursor compare enable */
                    123: #define FBC_XTALMSK    0x0c            /* Xtal select (0,1,2,test) */
                    124: #define FBC_DIVMSK     0x03            /* Divisor (1,2,3,4) */
                    125:
                    126: /* fbc_status bits: */
                    127: #define FBS_INTR       0x80            /* Interrupt pending */
                    128: #define FBS_MSENSE     0x70            /* Monitor sense mask */
                    129: #define                FBS_1024X768    0x10
                    130: #define                FBS_1152X900    0x30
                    131: #define                FBS_1280X1024   0x40
                    132: #define                FBS_1600X1280   0x50
                    133: #define FBS_ID_MASK    0x0f            /* ID mask */
                    134: #define                FBS_ID_COLOR    0x01
                    135: #define                FBS_ID_MONO     0x02
                    136: #define                FBS_ID_MONO_ECL 0x03    /* ? */
                    137:

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