Annotation of prex/usr/sample/balls/balls.c, Revision 1.1
1.1 ! nbrk 1: /*
! 2: * Copyright (c) 2007, Kohsuke Ohtani
! 3: * All rights reserved.
! 4: *
! 5: * Redistribution and use in source and binary forms, with or without
! 6: * modification, are permitted provided that the following conditions
! 7: * are met:
! 8: * 1. Redistributions of source code must retain the above copyright
! 9: * notice, this list of conditions and the following disclaimer.
! 10: * 2. Redistributions in binary form must reproduce the above copyright
! 11: * notice, this list of conditions and the following disclaimer in the
! 12: * documentation and/or other materials provided with the distribution.
! 13: * 3. Neither the name of the author nor the names of any co-contributors
! 14: * may be used to endorse or promote products derived from this software
! 15: * without specific prior written permission.
! 16: *
! 17: * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
! 18: * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
! 19: * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
! 20: * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
! 21: * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
! 22: * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
! 23: * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
! 24: * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
! 25: * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
! 26: * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
! 27: * SUCH DAMAGE.
! 28: */
! 29:
! 30: /*
! 31: * ball.c - move many balls within screen.
! 32: */
! 33:
! 34: #include <prex/prex.h>
! 35:
! 36: #include <termios.h>
! 37: #include <stdio.h>
! 38: #include <stdlib.h>
! 39:
! 40: #define NBALLS 30
! 41: #define STACKLEN 512
! 42:
! 43: /* Screen size */
! 44: static int max_x;
! 45: static int max_y;
! 46:
! 47: static char stack[NBALLS][STACKLEN];
! 48:
! 49: static thread_t
! 50: thread_run(void (*start)(void), char *stack)
! 51: {
! 52: thread_t th;
! 53:
! 54: if (thread_create(task_self(), &th) != 0)
! 55: return 0;
! 56: if (thread_load(th, start, stack) != 0)
! 57: return 0;
! 58: if (thread_resume(th) != 0)
! 59: return 0;
! 60: return th;
! 61: }
! 62:
! 63: /*
! 64: * A thread to move one ball.
! 65: */
! 66: static void
! 67: move_ball(void)
! 68: {
! 69: int x, y;
! 70: int delta_x, delta_y;
! 71: int old_x, old_y;
! 72: int color;
! 73:
! 74: /* Get random value for moving speed. */
! 75: old_x = old_y = 0;
! 76: color = 31 + (random() % 7);
! 77: x = random() % max_x;
! 78: y = random() % max_y;
! 79: delta_x = (random() % 10) + 1;
! 80: delta_y = (random() % 10) + 1;
! 81:
! 82: for (;;) {
! 83: /* Erase ball at old position */
! 84: printf("\33[%d;%dH ", old_y / 10, old_x / 10);
! 85:
! 86: /* Print ball at new position */
! 87: printf("\33[%d;%dH\033[%dm*", y / 10, x / 10, color);
! 88:
! 89: /* Wait 5ms */
! 90: timer_sleep(5, 0);
! 91:
! 92: /* Update position */
! 93: old_x = x;
! 94: old_y = y;
! 95: x += delta_x;
! 96: y += delta_y;
! 97: if (x < 10 || x >= max_x)
! 98: delta_x = -delta_x;
! 99: if (y < 10 || y >= max_y)
! 100: delta_y = -delta_y;
! 101: }
! 102: /* NOTREACHED */
! 103: }
! 104:
! 105: int
! 106: main(int argc, char *argv[])
! 107: {
! 108: struct winsize ws;
! 109: int rows, cols, i;
! 110: device_t cons;
! 111:
! 112: /* Get screen size */
! 113: device_open("console", 0, &cons);
! 114: if (device_ioctl(cons, TIOCGWINSZ, &ws) == 0) {
! 115: rows = ws.ws_row;
! 116: cols = ws.ws_col;
! 117: } else {
! 118: /* Use default screen setting */
! 119: rows = 25;
! 120: cols = 80;
! 121: }
! 122: device_close(cons);
! 123:
! 124: max_x = (cols - 1) * 10;
! 125: max_y = (rows - 2) * 10;
! 126:
! 127: /* Clear screen */
! 128: printf("\33[2J");
! 129:
! 130: /* Create threads and run them. */
! 131: for (i = 0; i < NBALLS; i++) {
! 132: if (thread_run(move_ball, stack[i]+STACKLEN) == 0)
! 133: panic("failed to create thread");
! 134: }
! 135:
! 136: /* Don't return */
! 137: for (;;);
! 138: /* NOTREACHED */
! 139: return 0;
! 140: }
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