[BACK]Return to lcd.h CVS log [TXT][DIR] Up to [local] / prex-old / dev / arm / gba

Annotation of prex-old/dev/arm/gba/lcd.h, Revision 1.1

1.1     ! nbrk        1: /*-
        !             2:  * Copyright (c) 2005, Kohsuke Ohtani
        !             3:  * All rights reserved.
        !             4:  *
        !             5:  * Redistribution and use in source and binary forms, with or without
        !             6:  * modification, are permitted provided that the following conditions
        !             7:  * are met:
        !             8:  * 1. Redistributions of source code must retain the above copyright
        !             9:  *    notice, this list of conditions and the following disclaimer.
        !            10:  * 2. Redistributions in binary form must reproduce the above copyright
        !            11:  *    notice, this list of conditions and the following disclaimer in the
        !            12:  *    documentation and/or other materials provided with the distribution.
        !            13:  * 3. Neither the name of the author nor the names of any co-contributors
        !            14:  *    may be used to endorse or promote products derived from this software
        !            15:  *    without specific prior written permission.
        !            16:  *
        !            17:  * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
        !            18:  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
        !            19:  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
        !            20:  * ARE DISCLAIMED.  IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
        !            21:  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
        !            22:  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
        !            23:  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
        !            24:  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
        !            25:  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
        !            26:  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
        !            27:  * SUCH DAMAGE.
        !            28:  */
        !            29:
        !            30: /*
        !            31:  * lcd.h - GBA LCD definition
        !            32:  */
        !            33:
        !            34: /**
        !            35:  * Memo: Map/Tile Location
        !            36:  *
        !            37:  *  BG1 ... Keyboard1 (normal)
        !            38:  *  BG2 ... Keyboard2 (shifted)
        !            39:  *  BG3 ... Text
        !            40:  *
        !            41:  *  +------------+ 6010000
        !            42:  *  |            |
        !            43:  *  |            |
        !            44:  *  |            |
        !            45:  *  |            |
        !            46:  *  |            |
        !            47:  *  +------------+ 600C000
        !            48:  *  |  BG2 MAP   |
        !            49:  *  +------------+ 600A000
        !            50:  *  |  BG1 MAP   |
        !            51:  *  +------------+ 6009000
        !            52:  *  |  BG3 MAP   |
        !            53:  *  +------------+ 6008000
        !            54:  *  |   Tile 2   |
        !            55:  *  |(KBD2)      |
        !            56:  *  |- - - - - - | 6006000
        !            57:  *  |            |
        !            58:  *  |(KBD1)      |
        !            59:  *  +------------+ 6004000
        !            60:  *  |   Tile 1   |
        !            61:  *  |            |
        !            62:  *  |            |
        !            63:  *  |            |
        !            64:  *  |(Font)      |
        !            65:  *  +------------+ 6000000
        !            66:  */
        !            67:
        !            68: #define VSCR_COLS      32
        !            69: #define SCR_COLS       30
        !            70: #define SCR_ROWS       20
        !            71:
        !            72: /* Registers for keypad control */
        !            73: #define REG_DISPCNT    (*(volatile uint16_t *)0x4000000)
        !            74: #define REG_BG0CNT     (*(volatile uint16_t *)0x4000008)
        !            75: #define REG_BG1CNT     (*(volatile uint16_t *)0x400000A)
        !            76: #define REG_BG2CNT     (*(volatile uint16_t *)0x400000C)
        !            77: #define REG_BG3CNT     (*(volatile uint16_t *)0x400000E)
        !            78:
        !            79: #define BG_PALETTE     (uint16_t *)0x5000000
        !            80:
        !            81: #define CONSOLE_TILE   (uint16_t *)0x6000000
        !            82: #define CONSOLE_MAP    (uint16_t *)0x6008000
        !            83:
        !            84: #define KBD1_TILE      (uint16_t *)0x6004000
        !            85: #define KBD2_TILE      (uint16_t *)0x6006000
        !            86: #define KBD1_MAP       (uint16_t *)0x6009000
        !            87: #define KBD2_MAP       (uint16_t *)0x600A000
        !            88:
        !            89: #define OAM            (uint16_t *)0x7000000
        !            90: #define SPL_PALETTE    (uint16_t *)0x5000200
        !            91: #define CURSOR_DATA    (uint16_t *)0x6010000
        !            92:
        !            93:
        !            94: #define        RGB(r, g, b)    (((b) << 10) + ((g) << 5) + (r))

CVSweb