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Diff for /ports/games/vcmi/base/pkg/Attic/DESCR between version 1.1 and 1.2

version 1.1, 2013/06/29 19:20:57 version 1.2, 2013/06/30 09:28:02
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 scratch, giving it new and extended possibilities. We hope to support  scratch, giving it new and extended possibilities. We hope to support
 mods and new towns already made by fans but abandoned because of game  mods and new towns already made by fans but abandoned because of game
 code limitations.  code limitations.
   
 VCMI is fan-made open-source project in progress. We already allow  VCMI is fan-made open-source project in progress. We already allow
 support for maps of any sizes, higher resolutions and extended engine  support for maps of any sizes, higher resolutions and extended engine
 limits. However, although working, the game is not finished. There are  limits. However, although working, the game is not finished. There are
 still many features and functionalities to add, both old and brand new.  still many features and functionalities to add, both old and brand new.
   
 As yet VCMI is not standalone program, it uses Wake of Gods files and  
 graphics. You need to install WoG before running VCMI.  

Legend:
Removed from v.1.1  
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  Added in v.1.2

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