version 1.1, 2013/06/29 19:20:57 |
version 1.2, 2013/06/30 09:28:02 |
|
|
scratch, giving it new and extended possibilities. We hope to support |
scratch, giving it new and extended possibilities. We hope to support |
mods and new towns already made by fans but abandoned because of game |
mods and new towns already made by fans but abandoned because of game |
code limitations. |
code limitations. |
|
|
VCMI is fan-made open-source project in progress. We already allow |
VCMI is fan-made open-source project in progress. We already allow |
support for maps of any sizes, higher resolutions and extended engine |
support for maps of any sizes, higher resolutions and extended engine |
limits. However, although working, the game is not finished. There are |
limits. However, although working, the game is not finished. There are |
still many features and functionalities to add, both old and brand new. |
still many features and functionalities to add, both old and brand new. |
|
|
As yet VCMI is not standalone program, it uses Wake of Gods files and |
|
graphics. You need to install WoG before running VCMI. |
|