=================================================================== RCS file: /cvs/ports/games/ufoai/base/patches/Attic/patch-build_game_mk,v retrieving revision 1.1 retrieving revision 1.2 diff -u -r1.1 -r1.2 --- ports/games/ufoai/base/patches/Attic/patch-build_game_mk 2011/04/18 09:30:57 1.1 +++ ports/games/ufoai/base/patches/Attic/patch-build_game_mk 2011/04/19 03:49:23 1.2 @@ -1,9 +1,16 @@ -$OpenBSD: patch-build_game_mk,v 1.1 2011/04/18 09:30:57 yason Exp $ ---- build/game.mk.orig Thu Sep 2 23:47:52 2010 -+++ build/game.mk Thu Sep 2 23:48:12 2010 -@@ -92,4 +92,4 @@ $(GAME_TARGET) : $(GAME_OBJS) +$OpenBSD: patch-build_game_mk,v 1.2 2011/04/19 03:49:23 yason Exp $ +--- build/game.mk.orig Mon Nov 29 19:46:35 2010 ++++ build/game.mk Mon Apr 18 16:04:15 2011 +@@ -86,10 +86,8 @@ endif + + # Say how about to build the target + $(GAME_TARGET) : $(GAME_OBJS) +- @echo " * [GAM] ... linking $(LNKFLAGS) ($(GAME_LIBS))"; \ +- $(CC) $(LDFLAGS) $(SHARED_LDFLAGS) -o $@ $(GAME_OBJS) $(GAME_LIBS) $(LNKFLAGS) ++ $(CC) $(LDFLAGS) $(SHARED_LDFLAGS) -o $@ $(GAME_OBJS) $(GAME_LIBS) $(LNKFLAGS) + # Say how to build .o files from .c files for this module $(BUILDDIR)/game/%.o: $(SRCDIR)/%.c - @echo " * [GAM] $<"; \ +- @echo " * [GAM] $<"; \ - $(CC) $(CFLAGS) $(SHARED_CFLAGS) $(GAME_CFLAGS) -o $@ -c $< $(CFLAGS_M_OPTS) -+ $(CC) $(CPPFLAGS) $(CFLAGS) $(SHARED_CFLAGS) $(GAME_CFLAGS) -o $@ -c $< $(CFLAGS_M_OPTS) ++ $(CC) $(CPPFLAGS) $(CFLAGS) $(SHARED_CFLAGS) $(GAME_CFLAGS) -o $@ -c $< $(CFLAGS_M_OPTS)