$OpenBSD$
--- CMakeLists.txt.orig Sat Jul 9 05:57:19 2011
+++ CMakeLists.txt Mon Aug 1 09:15:04 2011
@@ -68,7 +68,7 @@ IF(CMAKE_COMPILER_IS_GNUCXX OR MINGW)
SET(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -g3")
# Release compiler flags
- SET(CMAKE_CXX_FLAGS_RELEASE "-O3 ${CMAKE_CXX_FLAGS_RELEASE} -O3 ")
+ SET(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE}")
SET(CMAKE_EXE_LINKER_FLAGS_RELEASE "${CMAKE_EXE_LINKER_FLAGS_RELEASE} -s") ## Strip binary
# Release with debug info compiler flags
@@ -195,15 +195,15 @@ IF(EXISTS "${PROJECT_SOURCE_DIR}/source/")
ADD_SUBDIRECTORY( ${PROJECT_SOURCE_DIR}/source/shared_lib )
ADD_SUBDIRECTORY( ${PROJECT_SOURCE_DIR}/source/glest_game )
- #if(wxWidgets_FOUND)
- ADD_SUBDIRECTORY( ${PROJECT_SOURCE_DIR}/source/glest_map_editor )
- ADD_SUBDIRECTORY( ${PROJECT_SOURCE_DIR}/source/g3d_viewer )
- ADD_SUBDIRECTORY( ${PROJECT_SOURCE_DIR}/source/configurator )
- #else()
- # MESSAGE(STATUS "WARNING... the following game tools will NOT be built since we cannot find wxWidgets on this machine")
- # MESSAGE(STATUS "map editor, g3d viewer, configurator")
- #endif()
- ADD_SUBDIRECTORY( ${PROJECT_SOURCE_DIR}/source/tools/glexemel )
+# #if(wxWidgets_FOUND)
+# ADD_SUBDIRECTORY( ${PROJECT_SOURCE_DIR}/source/glest_map_editor )
+# ADD_SUBDIRECTORY( ${PROJECT_SOURCE_DIR}/source/g3d_viewer )
+# ADD_SUBDIRECTORY( ${PROJECT_SOURCE_DIR}/source/configurator )
+# #else()
+# # MESSAGE(STATUS "WARNING... the following game tools will NOT be built since we cannot find wxWidgets on this machine")
+# # MESSAGE(STATUS "map editor, g3d viewer, configurator")
+# #endif()
+# ADD_SUBDIRECTORY( ${PROJECT_SOURCE_DIR}/source/tools/glexemel )
IF(APPLE)
include(${PROJECT_SOURCE_DIR}/mk/macosx/CMakeLists.txt)