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Revision 1.1, Sun Nov 30 18:37:36 2008 UTC (15 years, 7 months ago) by yason
Branch: MAIN

Initial revision

ODE is an open source, high performance library for simulating rigid
body dynamics. It is fully featured, stable, mature and platform
independent with an easy to use C/C++ API. It has advanced joint types
and integrated collision detection with friction. ODE is useful for
simulating vehicles, objects in virtual reality environments and virtual
creatures. It is currently used in many computer games, 3D authoring
tools and simulation tools.