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Diff for /ports/TODO between version 1.58 and 1.61

version 1.58, 2011/11/29 05:47:05 version 1.61, 2012/04/08 12:32:12
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 $Id$  $Id$
   
 #audio/openal-soft#  
 Delete?  
   
 #games/asc#  #games/asc#
 Works fine, except asc_weaponguide. Needs libsigc++ 1.2.x. Change GAME_DATADIR to ${PREFIX}/share/asc  Works fine, except asc_weaponguide. Needs libsigc++ 1.2.x. Change GAME_DATADIR to ${PREFIX}/share/asc
   
 #games/fife#  #games/fife#
 Add demos and tools. Needs testing.  Add demos and tools. Needs testing. Also was sent to ports@ by James Turner.
   
 #games/flightgear#  #games/flightgear#
 Doesn't work on amd64 @24bit  Doesn't work on amd64 @24bit
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 #games/polygen#  #games/polygen#
 Works fine on i386; needs testing on other archs where ocaml is supported.  Works fine on i386; needs testing on other archs where ocaml is supported.
   
 #games/smc#  
 Builds fine on i386 (CEGUI 0.6.x), but abort trap is happening on start. M.b. problem in CEGUI?  
   
 #games/spring#  #games/spring#
 I should find a way to use Lua and other libs from ports.  I should find a way to use Lua and other libs from ports.
   
 #games/sumwars#  
 Depends on OIS, Ogre and CEGUI 0.7.x, which are not polished yet.  
   
 #games/vdrift#  #games/vdrift#
 could not detect hw.ncpu  could not detect hw.ncpu
   
 #geo/navit#  #geo/navit#
 undefined reference to `getline'  undefined reference to `getline'
   
 #graphics/cegui#  
 Move patch stuff into Makefile (reinplace) as in FreeBSD port, handle documentation.  
   
 #graphics/gimagereader#  #graphics/gimagereader#
 Starts on amd64. Needs testing and workaround for setting LANG.  Starts on amd64. Needs testing and workaround for setting LANG.
   
 #graphics/ogre3d#  
 Needs testing.  
   
 #graphics/osg#  #graphics/osg#
 Dependency for FlightGear. Needs testing.  Dependency for FlightGear. Needs testing.
   
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 Needed for games/flightgear.  Needed for games/flightgear.
   
 #graphics/sk1project#  #graphics/sk1project#
 Needs graphics/lcms with python bindings. Font finding problems. Incorrect check for LANG (look at ufoai wrapper).  Needs graphics/lcms with python bindings. Font finding problems. Incorrect check for LANG.
   
 #japanese/gjiten#  #japanese/gjiten#
 Reconsider dependency on unzip, iconv, etc (for getdict.pl). - about this script... you shouldn't harcode paths. Create a variable and then change it to ${PREFIX} via *-configure hook in Makefile. Anyway it runs just fine.  Reconsider dependency on unzip, iconv, etc (for getdict.pl). - about this script... you shouldn't harcode paths. Create a variable and then change it to ${PREFIX} via *-configure hook in Makefile. Anyway it runs just fine.
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 #net/jffnms#  #net/jffnms#
 Just tempalte.  Just tempalte.
   
 #net/xl2tpd#  
 Needs testing  
   
 ////////////////////////////////////////////////////////////////////////////////////////////////////////  
 ####editors/openoffice3-dicts  
 I could add a "ja" dictionary to an openoffice3-dicts when some mirror will  
 have a pre-built openoffice3 package. Contact robert@ .  
   
 ####archivers/upx  
 "the Ultimate Packer for eXecutables", the Linux crew seem to fuck with this just right in the kernel.  
   
 ####converters/mdf2iso  
 ####converters/nrg2iso  
 ####converters/ccd2iso  
 ####converters/ecm  
 These tools aid enjoing the Playstation games ripped off on broken operating systems with broken software.  
   
 ####emulators/epsxe  
 ####emulators/epsxe-peopsgpu  
 ####emulators/epsxe-peopsspu  
 The epsxe160lin works just fine via our linux ABI. But not without being depacked from the Linux UPX archive.  
 Peops software GPU and SPU plugins work well as usual.  
 Just copy the plugins, install fedora_base & mount /proc and you're done.  

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