=================================================================== RCS file: /cvs/ports/TODO,v retrieving revision 1.1 retrieving revision 1.58 diff -u -r1.1 -r1.58 --- ports/TODO 2009/05/08 11:31:43 1.1 +++ ports/TODO 2011/11/29 05:47:05 1.58 @@ -1,62 +1,88 @@ -$Id: TODO,v 1.1 2009/05/08 10:31:43 yason Exp $ +$Id: TODO,v 1.58 2011/11/29 05:47:05 yason Exp $ -#cad/tkgate# -Works fine. Tested on i386 +#audio/openal-soft# +Delete? -#devel/ode# -Works fine. Tested on i386. Minor errors with CPU arch detection. +#games/asc# +Works fine, except asc_weaponguide. Needs libsigc++ 1.2.x. Change GAME_DATADIR to ${PREFIX}/share/asc -#emulators/dgen# -Builds on i386 and amd64. Needs testing on -current +#games/fife# +Add demos and tools. Needs testing. -#emulators/tkdgen# -Builds on i386 and amd64. Needs testing on -current +#games/flightgear# +Doesn't work on amd64 @24bit -#games/xmoto# -Works fine on i386 and amd64, have an error on configure stage (incorrect lua detection). -Try to add an editor as a subpackage? +#games/palomino# +/usr/local/include/osg/GL:24:31: error: GL/gl.h: No such file or directory -#geo/roadmap# -I should decide whether delete it or not. +#games/polygen# +Works fine on i386; needs testing on other archs where ocaml is supported. -#geo/tangogps# -Needs testing +#games/smc# +Builds fine on i386 (CEGUI 0.6.x), but abort trap is happening on start. M.b. problem in CEGUI? -#graphics/jp2a# -Builds on i386. Needs testing on -current. +#games/spring# +I should find a way to use Lua and other libs from ports. +#games/sumwars# +Depends on OIS, Ogre and CEGUI 0.7.x, which are not polished yet. + +#games/vdrift# +could not detect hw.ncpu + +#geo/navit# +undefined reference to `getline' + #graphics/cegui# -Needed by Secret Mario Clone. Move patch stuff into Makefile (reinplace) as in FreeBSD port, -handle documentation and go to SMC building. +Move patch stuff into Makefile (reinplace) as in FreeBSD port, handle documentation. -#mail/squirrelmail# -Needs testing in work environment +#graphics/gimagereader# +Starts on amd64. Needs testing and workaround for setting LANG. -#sysutils/apcupsd# -Work fine on i386 and amd64, but has a problem with dns name lookup. +#graphics/ogre3d# +Needs testing. -#www/lightsquid# -Needs testing in work environment +#graphics/osg# +Dependency for FlightGear. Needs testing. -#games/hoh -Do initial work. +#graphics/simgear# +Needed for games/flightgear. -#japanese/gjiten +#graphics/sk1project# +Needs graphics/lcms with python bindings. Font finding problems. Incorrect check for LANG (look at ufoai wrapper). + +#japanese/gjiten# Reconsider dependency on unzip, iconv, etc (for getdict.pl). - about this script... you shouldn't harcode paths. Create a variable and then change it to ${PREFIX} via *-configure hook in Makefile. Anyway it runs just fine. -#net/c-icap -Needs update to rc2 +#net/imspector# +Need some polyshing and testing. In some cases (russian encoding???) ICQ connection drops. Should ask developer. -#games/polygen -Works fine on i386; needs testing on other archs where ocaml is supported. +#net/irssi-xmpp# +Requires irssi headres. -#PORTSTREE/editors/openoffice3-dicts +#net/jffnms# +Just tempalte. + +#net/xl2tpd# +Needs testing + +//////////////////////////////////////////////////////////////////////////////////////////////////////// +####editors/openoffice3-dicts I could add a "ja" dictionary to an openoffice3-dicts when some mirror will have a pre-built openoffice3 package. Contact robert@ . -#games/asc -Works fine, except asc_weaponguide. Needs libsigc++ update. +####archivers/upx +"the Ultimate Packer for eXecutables", the Linux crew seem to fuck with this just right in the kernel. -#inputmethods/scim-anthy -I'd like to port anthy IMEngine module for scim. +####converters/mdf2iso +####converters/nrg2iso +####converters/ccd2iso +####converters/ecm +These tools aid enjoing the Playstation games ripped off on broken operating systems with broken software. +####emulators/epsxe +####emulators/epsxe-peopsgpu +####emulators/epsxe-peopsspu +The epsxe160lin works just fine via our linux ABI. But not without being depacked from the Linux UPX archive. +Peops software GPU and SPU plugins work well as usual. +Just copy the plugins, install fedora_base & mount /proc and you're done.