=================================================================== RCS file: /cvs/ports/TODO,v retrieving revision 1.2 retrieving revision 1.45 diff -u -r1.2 -r1.45 --- ports/TODO 2009/05/08 11:40:19 1.2 +++ ports/TODO 2010/11/20 07:50:31 1.45 @@ -1,66 +1,159 @@ -$Id: TODO,v 1.2 2009/05/08 10:40:19 yason Exp $ +$Id: TODO,v 1.45 2010/11/20 07:50:31 yason Exp $ +#audio/openal-soft# +Delete? + +#audio/qtscrobbler# + +#cad/qucs# +Works on i386. Needs patch for configure to resolve problems with searching Qt libs. Translations are somewhat corrupted? + #cad/tkgate# Works fine. Tested on i386 -#devel/ode# -Works fine. Tested on i386. Minor errors with CPU arch detection. +#cad/tkgate2# +Problems with simulation. Patch Makefile.am to correct installation of symlinks. +#devel/bullet# +Install examples + #emulators/dgen# Builds on i386 and amd64. Needs testing on -current #emulators/tkdgen# Builds on i386 and amd64. Needs testing on -current -#games/xmoto# -Works fine on i386 and amd64, have an error on configure stage (incorrect lua detection). +#games/asc# +Works fine, except asc_weaponguide. Needs libsigc++ update. Change GAME_DATADIR to ${PREFIX}/share/asc -#geo/roadmap# -I should decide whether delete it or not. +#games/dunelegacy# +Core dumps on the mission ending. -#geo/tangogps# +#games/flightgear# +Doesn't work on amd64 @24bit + +#games/gemrb# + +#games/glob2# +Some minor warnings from portaudio and config finding problems. Runs on i386 and amd64 + +#games/maxr# Needs testing -#graphics/jp2a# -Builds on i386. Needs testing on -current. +#games/palomino# +/usr/local/include/osg/GL:24:31: error: GL/gl.h: No such file or directory +#games/polygen# +Works fine on i386; needs testing on other archs where ocaml is supported. + +#games/smc# +Builds fine on i386 (CEGUI 0.6.x), but abort trap is happening on start. M.b. problem in CEGUI? + +#games/spring# +Fucking headless stubs + +#games/torcs# +Requires plib compiled with -fPIC + +#games/ufoai# +Needs testing. Needs sulution for LANG + +#games/vdrift# +could not detect hw.ncpu + +#games/xfrisk# +Works fine. + +#geo/gpscorrelate# +Needs testing + +#geo/gpsdrive# +Needs testing. + +#geo/gpsman# +Starts on i386 and amd64. Needs testing with real data. + +#geo/navit# +undefined reference to `getline' + #graphics/cegui# -Needed by Secret Mario Clone. Move patch stuff into Makefile (reinplace) as in FreeBSD port, -handle documentation and go to SMC building. SHARED_LIB correct handle needed. +Move patch stuff into Makefile (reinplace) as in FreeBSD port, +handle documentation. +#graphics/devil# +Useful for some of my ports. Needs more testing. + +#graphics/jp2a# +Builds on i386. Needs testing. + +#graphics/ogre3d# +Needs testing. + +#graphics/osg# +Dependency for FlightGear. Needs testing. + +#graphics/simgear# +Need for games/flightgear. + +#graphics/sk1project# +Needs graphics/lcms with python bindings. Font finding problems. + +#graphics/uniconvertor# +Needs testing. + +#japanese/gjiten# +Reconsider dependency on unzip, iconv, etc (for getdict.pl). - about this script... you shouldn't harcode paths. Create a variable and then change it to ${P +REFIX} via *-configure hook in Makefile. Anyway it runs just fine. + #mail/squirrelmail# -Needs testing in work environment +Currently tested on linklevel.net. Needs some hook for data and attach dirs (MESSAGE?). Needs chrooted apache tests. -#sysutils/apcupsd# -Work fine on i386 and amd64, but has a problem with dns name lookup. (gethostbyname error?) +#misc/racktables# +Works fine, but some @sample files are still missing. look at distro's README. needs some words about db creation in MESSAGE -#www/lightsquid# -Works fine +#net/dhcdrop# +Needs testing. -#games/hoh -Not commited, but have some progress +#net/imspector# +Need some polyshing and testing. In some cases ICQ connection drops. Should ask developer. -#japanese/gjiten -Reconsider dependency on unzip, iconv, etc (for getdict.pl). - about this script... you shouldn't harcode paths. Create a variable and then change it to ${PREFIX} via *-configure hook in Makefile. Anyway it runs just fine. +#net/irssi-xmpp# +Requires irssi headres. -#net/c-icap -Needs update? +#net/jffnms# +Just tempalte. -#games/polygen -Works fine on i386; needs testing on other archs where ocaml is supported. +#net/xl2tpd# +Needs testing -#PORTSTREE/editors/openoffice3-dicts +#textproc/goldendict# +coredumps on amd64 while searching article + +#www/awstats# +Needs testing with different logs and update testing + +#www/sams# +Fix finding libs, create normal PLIST, test + +#x11/nixieclock# + +//////////////////////////////////////////////////////////////////////////////////////////////////////// +####editors/openoffice3-dicts I could add a "ja" dictionary to an openoffice3-dicts when some mirror will have a pre-built openoffice3 package. Contact robert@ . -#games/asc -Works fine, except asc_weaponguide. Needs libsigc++ update. +####archivers/upx +"the Ultimate Packer for eXecutables", the Linux crew seem to fuck with this just right in the kernel. -#inputmethods/scim-anthy -I'd like to port anthy IMEngine module for scim. +####converters/mdf2iso +####converters/nrg2iso +####converters/ccd2iso +####converters/ecm +These tools aid enjoing the Playstation games ripped off on broken operating systems with broken software. -#games/maxr -Needs sdl-mixer update - -#net/imspector -Need some polyshing and testing +####emulators/epsxe +####emulators/epsxe-peopsgpu +####emulators/epsxe-peopsspu +The epsxe160lin works just fine via our linux ABI. But not without being depacked from the Linux UPX archive. +Peops software GPU and SPU plugins work well as usual. +Just copy the plugins, install fedora_base & mount /proc and you're done.