=================================================================== RCS file: /cvs/ports/TODO,v retrieving revision 1.37 retrieving revision 1.59 diff -u -r1.37 -r1.59 --- ports/TODO 2010/05/22 10:45:01 1.37 +++ ports/TODO 2011/12/27 19:47:24 1.59 @@ -1,156 +1,59 @@ -$Id: TODO,v 1.37 2010/05/22 09:45:01 yason Exp $ +$Id: TODO,v 1.59 2011/12/27 19:47:24 yason Exp $ #audio/openal-soft# -Needs testing and solution for freealut. Also I need to find out the way for showing ${LOCALBASE} to cmake to enable portaudio backend. +Delete? -#cad/qucs# -Works on i386. Needs patch for configure to resolve problems with searching Qt libs. Translations are somewhat corrupted? - -#cad/tkgate# -Works fine. Tested on i386 - -#cad/tkgate2# -Problems with simulation. Patch Makefile.am to correct installation of symlinks. - -#emulators/dgen# -Builds on i386 and amd64. Needs testing on -current - -#emulators/tkdgen# -Builds on i386 and amd64. Needs testing on -current - #games/asc# -Works fine, except asc_weaponguide. Needs libsigc++ update. Change GAME_DATADIR to ${PREFIX}/share/asc +Works fine, except asc_weaponguide. Needs libsigc++ 1.2.x. Change GAME_DATADIR to ${PREFIX}/share/asc -#games/dunelegacy# -Works fine on i386. +#games/fife# +Add demos and tools. Needs testing. #games/flightgear# -Needs isNaN hook for graphics/osg +Doesn't work on amd64 @24bit -#games/foobillard# -works fine on i386 and amd64 - -#games/glob2# -Some minor warnings from portaudio and config finding problems. Runs on i386 and amd64 - -#games/hoh# -Not commited, but have some progress - -#games/maxr# -Needs sdl-mixer update - #games/palomino# /usr/local/include/osg/GL:24:31: error: GL/gl.h: No such file or directory #games/polygen# Works fine on i386; needs testing on other archs where ocaml is supported. -#games/scorched3d# -Error in src/common/actions/Napalm.cpp:94,97,529,533 - -#games/smc# -Secret Mario Cronicles. Builds fine on i386, but abort trap is happening on start. M.b. related to boost version? -UP. With boost 1.41.0 still traps. M.b. problem in CEGUI? - #games/spring# -Needs cmake 2.6 +I should find a way to use Lua and other libs from ports. -#games/torcs# -/usr/bin/ld: /usr/lib/gcc-lib/amd64-unknown-openbsd4.6/3.3.5/libgcc.a(unwind-dw2.o): relocation R_X86_64_32S can not be used when making a shared object; recompile with -fPIC -/usr/lib/gcc-lib/amd64-unknown-openbsd4.6/3.3.5/libgcc.a: could not read symbols: Bad value -collect2: ld returned 1 exit status -Add -shared and -fPIC on amd64 +#games/sumwars# +Depends on OIS, Ogre and CEGUI 0.7.x, which are not polished yet. -#games/ufoai# -Builds fine on i386 and amd64. Abort trap caused by audio? on amd64. - #games/vdrift# -problems with -Wextra flag. +could not detect hw.ncpu -#games/xfrisk# -Tell it about ${PREFIX} - -#geo/gpscorrelate# -Needs testing - -#geo/gpsdrive -Needs testing. - -#geo/gpsman# -Starts on i386 and amd64. Needs testing with real data. - #geo/navit# undefined reference to `getline' -#geo/viking# -Needs testing and correct patch for NAN. Tries to find fam instead of gamin? - #graphics/cegui# -Needed by Secret Mario Clone. Move patch stuff into Makefile (reinplace) as in FreeBSD port, -handle documentation and go to SMC building. +Move patch stuff into Makefile (reinplace) as in FreeBSD port, handle documentation. -#graphics/devil# -M.b. useful for some SW. Needs more testing. +#graphics/gimagereader# +Starts on amd64. Needs testing and workaround for setting LANG. -#graphics/jp2a# -Builds on i386. Needs testing on -current. - #graphics/osg# Dependency for FlightGear. Needs testing. #graphics/simgear# -Need for games/flightgear. Problems with OSG headers. +Needed for games/flightgear. #graphics/sk1project# -Some errors while running. Needs testing. Needs lcms with python bindings. +Needs graphics/lcms with python bindings. Font finding problems. Incorrect check for LANG. -#graphics/uniconvertor# -Needs testing - #japanese/gjiten# -Reconsider dependency on unzip, iconv, etc (for getdict.pl). - about this script... you shouldn't harcode paths. Create a variable and then change it to ${P -REFIX} via *-configure hook in Makefile. Anyway it runs just fine. +Reconsider dependency on unzip, iconv, etc (for getdict.pl). - about this script... you shouldn't harcode paths. Create a variable and then change it to ${PREFIX} via *-configure hook in Makefile. Anyway it runs just fine. -#mail/squirrelmail# -Currently tested on linklevel.net. Needs some hook for data and attach dirs (MESSAGE?). Needs chrooted apache tests. - -#misc/racktables# -Works fine, but some @sample files still missing. look at distro's README. needs some words about db creation in MESSAGE - #net/imspector# -Need some polyshing and testing. In some cases ICQ connection drops. Should ask developer. +Need some polyshing and testing. In some cases (russian encoding???) ICQ connection drops. Should ask developer. -#net/xl2tpd# -Needs testing +#net/irssi-xmpp# +Requires irssi headres. -#sysutils/apcupsd# -Work fine on i386 and amd64, but has a problem with dns name lookup. (gethostbyname error?) +#net/jffnms# +Just tempalte. -#www/awstats# -Needs testing with different logs and update testing - -#www/sams# -Fix finding libs, create normal PLIST, test - -####editors/openoffice3-dicts -I could add a "ja" dictionary to an openoffice3-dicts when some mirror will -have a pre-built openoffice3 package. Contact robert@ . - -####inputmethods/scim-anthy -I'd like to port anthy IMEngine module for scim. - -####archivers/upx -"the Ultimate Packer for eXecutables", the Linux crew seem to fuck with this just right in the kernel. - -####converters/mdf2iso -####converters/nrg2iso -####converters/ccd2iso -####converters/ecm -These tools aid enjoing the Playstation games ripped off on broken operating systems with broken software. - -####emulators/epsxe -####emulators/epsxe-peopsgpu -####emulators/epsxe-peopsspu -The epsxe160lin works just fine via our linux ABI. But not without being depacked from the Linux UPX archive. -Peops software GPU and SPU plugins work well as usual. -Just copy the plugins, install fedora_base & mount /proc and you're done.