=================================================================== RCS file: /cvs/ports/TODO,v retrieving revision 1.20 retrieving revision 1.23 diff -u -r1.20 -r1.23 --- ports/TODO 2009/09/20 19:23:12 1.20 +++ ports/TODO 2009/10/03 12:11:54 1.23 @@ -1,7 +1,7 @@ -$Id: TODO,v 1.20 2009/09/20 18:23:12 yason Exp $ +$Id: TODO,v 1.23 2009/10/03 11:11:54 yason Exp $ #audio/openal-soft# -Needs testing and solution for conflicts with openal. +Needs testing and solution for freealut. Also I need to find out the way for showing ${LOCALBASE} to cmake to enable portaudio backend. #cad/tkgate# Works fine. Tested on i386 @@ -43,6 +43,7 @@ Works fine on i386; needs testing on other archs where ocaml is supported. #games/scorched3d# +Error in src/common/actions/Napalm.cpp:94,97,529,533 #games/smc# Secret Mario Cronicles. Builds fine on i386, but abort trap is happening on start. M.b. related to boost version? @@ -51,6 +52,10 @@ Needs cmake 2.6 #games/torcs# +/usr/bin/ld: /usr/lib/gcc-lib/amd64-unknown-openbsd4.6/3.3.5/libgcc.a(unwind-dw2.o): relocation R_X86_64_32S can not be used when making a shared object; recompile with -fPIC +/usr/lib/gcc-lib/amd64-unknown-openbsd4.6/3.3.5/libgcc.a: could not read symbols: Bad value +collect2: ld returned 1 exit status +Add -shared and -fPIC on amd64 #games/ufoai# Builds fine on i386 and amd64. Abort trap caused by audio? on amd64.