=================================================================== RCS file: /cvs/ports/TODO,v retrieving revision 1.3 retrieving revision 1.12 diff -u -r1.3 -r1.12 --- ports/TODO 2009/05/13 04:35:02 1.3 +++ ports/TODO 2009/08/01 22:55:49 1.12 @@ -1,5 +1,8 @@ -$Id: TODO,v 1.3 2009/05/13 03:35:02 yason Exp $ +$Id: TODO,v 1.12 2009/08/01 21:55:49 nbrk Exp $ +#audio/openal-soft# +Needs testing. + #cad/tkgate# Works fine. Tested on i386 @@ -12,9 +15,30 @@ #emulators/tkdgen# Builds on i386 and amd64. Needs testing on -current -#games/glob2 -Some minor warnings from portaudio and config finding problems. Runs on i386 +#games/asc# +Works fine, except asc_weaponguide. Needs libsigc++ update. +#games/dunelegacy# +Works fine on i386. + +#games/glob2# +Some minor warnings from portaudio and config finding problems. Main problem in PREFIX - it points to faketree. Runs on i386 + +#games/hoh# +Not commited, but have some progress + +#games/maxr# +Needs sdl-mixer update + +#games/polygen# +Works fine on i386; needs testing on other archs where ocaml is supported. + +#games/smc# +Secret Mario Cronicles. Builds fine on i386, but abort trap is happening on start. + +#games/ufoai# +Builds fine on i386 and amd64. Some audio bugs on i386. Abort trap caused by audio? on amd64. + #games/xmoto# Works fine on i386 and amd64, have an error on configure stage (incorrect lua detection). @@ -22,6 +46,9 @@ I should decide whether delete it or not. #geo/tangogps# +Needs testing of geotag features. + +#geo/viking# Needs testing #graphics/jp2a# @@ -29,41 +56,58 @@ #graphics/cegui# Needed by Secret Mario Clone. Move patch stuff into Makefile (reinplace) as in FreeBSD port, -handle documentation and go to SMC building. SHARED_LIB correct handle needed. +handle documentation and go to SMC building. SHARED_LIB correct handle needed? -#mail/squirrelmail# -Needs testing in work environment +#graphics/osg# +Dependency for FlightGear. Needs testing. -#sysutils/apcupsd# -Work fine on i386 and amd64, but has a problem with dns name lookup. (gethostbyname error?) +#graphics/sk1# +Some errors while running. Needs testing. -#www/lightsquid# -Works fine +#graphics/uniconvertor# +Needs testing -#games/hoh -Not commited, but have some progress +#japanese/gjiten# +Reconsider dependency on unzip, iconv, etc (for getdict.pl). - about this script... you shouldn't harcode paths. Create a variable and then change it to ${P +REFIX} via *-configure hook in Makefile. Anyway it runs just fine. -#japanese/gjiten -Reconsider dependency on unzip, iconv, etc (for getdict.pl). - about this script... you shouldn't harcode paths. Create a variable and then change it to ${PREFIX} via *-configure hook in Makefile. Anyway it runs just fine. +#mail/squirrelmail# +Currently tested on linklevel.net. Needs some hook for data and attach dirs. Needs chrooted apache tests. PHP in RUN_DEPENDS? -#net/c-icap +#net/c-icap# Needs update? -#games/polygen -Works fine on i386; needs testing on other archs where ocaml is supported. +#net/imspector# +Need some polyshing and testing. In some cases ICQ connection drops. Should ask developer. -#PORTSTREE/editors/openoffice3-dicts +#net/xl2tpd# +Needs testing + +#sysutils/apcupsd# +Work fine on i386 and amd64, but has a problem with dns name lookup. (gethostbyname error?) + +#www/lightsquid# COMMITED +Works fine. + +####PORTSTREE/editors/openoffice3-dicts I could add a "ja" dictionary to an openoffice3-dicts when some mirror will have a pre-built openoffice3 package. Contact robert@ . -#games/asc -Works fine, except asc_weaponguide. Needs libsigc++ update. - -#inputmethods/scim-anthy +####inputmethods/scim-anthy I'd like to port anthy IMEngine module for scim. -#games/maxr -Needs sdl-mixer update +####archivers/upx +"the Ultimate Packer for eXecutables", the Linux crew seem to fuck with this just right in the kernel. -#net/imspector -Need some polyshing and testing +####converters/mdf2iso +####converters/nrg2iso +####converters/ccd2iso +These tools aid enjoing the Playstation games ripped off on broken operating systems with broken software. + +####emulators/epsxe +####emulators/epsxe-peopsgpu +####emulators/epsxe-peopsspu +The epsxe160lin works just fine via our linux ABI. But not without being depacked from the Linux UPX archive. +Peops software GPU and SPU plugins work well as usual. +Just copy the plugins, install fedora_base & mount /proc and you're done. +