version 1.58, 2011/11/29 05:47:05 |
version 1.62, 2014/01/17 11:24:25 |
|
|
$Id$ |
$Id$ |
|
|
#audio/openal-soft# |
|
Delete? |
|
|
|
#games/asc# |
#games/asc# |
Works fine, except asc_weaponguide. Needs libsigc++ 1.2.x. Change GAME_DATADIR to ${PREFIX}/share/asc |
Works fine, except asc_weaponguide. Needs libsigc++ 1.2.x. Change GAME_DATADIR to ${PREFIX}/share/asc |
|
|
#games/fife# |
#games/fife# |
Add demos and tools. Needs testing. |
Add demos and tools. Needs testing. Also was sent to ports@ by James Turner. |
|
|
#games/flightgear# |
|
Doesn't work on amd64 @24bit |
|
|
|
#games/palomino# |
#games/palomino# |
/usr/local/include/osg/GL:24:31: error: GL/gl.h: No such file or directory |
/usr/local/include/osg/GL:24:31: error: GL/gl.h: No such file or directory |
|
|
#games/polygen# |
#games/polygen# |
Works fine on i386; needs testing on other archs where ocaml is supported. |
Works fine on i386; needs testing on other archs where ocaml is supported. |
|
|
#games/smc# |
|
Builds fine on i386 (CEGUI 0.6.x), but abort trap is happening on start. M.b. problem in CEGUI? |
|
|
|
#games/spring# |
#games/spring# |
I should find a way to use Lua and other libs from ports. |
I should find a way to use Lua and other libs from ports. |
|
|
#games/sumwars# |
|
Depends on OIS, Ogre and CEGUI 0.7.x, which are not polished yet. |
|
|
|
#games/vdrift# |
#games/vdrift# |
could not detect hw.ncpu |
could not detect hw.ncpu |
|
|
#geo/navit# |
#geo/navit# |
undefined reference to `getline' |
undefined reference to `getline' |
|
|
#graphics/cegui# |
|
Move patch stuff into Makefile (reinplace) as in FreeBSD port, handle documentation. |
|
|
|
#graphics/gimagereader# |
#graphics/gimagereader# |
Starts on amd64. Needs testing and workaround for setting LANG. |
Starts on amd64. Needs testing and workaround for setting LANG. |
|
|
#graphics/ogre3d# |
|
Needs testing. |
|
|
|
#graphics/osg# |
|
Dependency for FlightGear. Needs testing. |
|
|
|
#graphics/simgear# |
|
Needed for games/flightgear. |
|
|
|
#graphics/sk1project# |
#graphics/sk1project# |
Needs graphics/lcms with python bindings. Font finding problems. Incorrect check for LANG (look at ufoai wrapper). |
Needs graphics/lcms with python bindings. Font finding problems. Incorrect check for LANG. |
|
|
#japanese/gjiten# |
#japanese/gjiten# |
Reconsider dependency on unzip, iconv, etc (for getdict.pl). - about this script... you shouldn't harcode paths. Create a variable and then change it to ${PREFIX} via *-configure hook in Makefile. Anyway it runs just fine. |
Reconsider dependency on unzip, iconv, etc (for getdict.pl). - about this script... you shouldn't harcode paths. Create a variable and then change it to ${PREFIX} via *-configure hook in Makefile. Anyway it runs just fine. |
|
|
|
|
#net/jffnms# |
#net/jffnms# |
Just tempalte. |
Just tempalte. |
|
|
#net/xl2tpd# |
|
Needs testing |
|
|
|
//////////////////////////////////////////////////////////////////////////////////////////////////////// |
|
####editors/openoffice3-dicts |
|
I could add a "ja" dictionary to an openoffice3-dicts when some mirror will |
|
have a pre-built openoffice3 package. Contact robert@ . |
|
|
|
####archivers/upx |
|
"the Ultimate Packer for eXecutables", the Linux crew seem to fuck with this just right in the kernel. |
|
|
|
####converters/mdf2iso |
|
####converters/nrg2iso |
|
####converters/ccd2iso |
|
####converters/ecm |
|
These tools aid enjoing the Playstation games ripped off on broken operating systems with broken software. |
|
|
|
####emulators/epsxe |
|
####emulators/epsxe-peopsgpu |
|
####emulators/epsxe-peopsspu |
|
The epsxe160lin works just fine via our linux ABI. But not without being depacked from the Linux UPX archive. |
|
Peops software GPU and SPU plugins work well as usual. |
|
Just copy the plugins, install fedora_base & mount /proc and you're done. |
|